Difference between revisions of "Counter-Strike: Global Offensive"

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{{csgo}} '''Counter-Strike: Global Offensive''' (2011) is the latest game of the Counter-Strike franchise, running on the Source engine. The game is available on PC, through Steam, as well as Xbox 360 and PlayStation 3. The game contains the well known hostage and bomb scenarios and has several new game modes not included in its predecessors, including "Deathmatch", "Demolition" and "Arms Race". The Arms Race and Demolition game modes are based on the popular mod "Gungame".
 
{{csgo}} '''Counter-Strike: Global Offensive''' (2011) is the latest game of the Counter-Strike franchise, running on the Source engine. The game is available on PC, through Steam, as well as Xbox 360 and PlayStation 3. The game contains the well known hostage and bomb scenarios and has several new game modes not included in its predecessors, including "Deathmatch", "Demolition" and "Arms Race". The Arms Race and Demolition game modes are based on the popular mod "Gungame".
 
'''Deathmatch''' is a game mode in which the player's goal is to place highest on the leaderboard by killing players on the enemy team with whatever weapon they wish to use. Weapons cost no money and only rifles and pistols may be bought. Players have a short invulnerability period to buy weapons before moving and respawning is allowed. In the end, the three players that got the most points are showcased under the "[Team Name] Wins" message.
 
 
'''Demolition''' is a fast paced mix of bomb planting and gun progression. There are no buy menus, you start with a rifle and if you get a kill that round – you get a progressively weaker weapon in the next round.
 
 
'''Arms Race''' game mode is a single extended round with instant respawn. All players start with the same weapon and get a new one each time they kill an enemy. The progression of unlocked weapons ends with the knife. The first player to get a kill with every weapon wins the match.
 
  
 
New weapons have also added: Molotov grenades which create a pool of fire in the ground, Decoy grenades which create fake weapon sounds and a taser melee weapon, the Zeus x27.
 
New weapons have also added: Molotov grenades which create a pool of fire in the ground, Decoy grenades which create fake weapon sounds and a taser melee weapon, the Zeus x27.
  
Technology-wise, a new method of lighting has been implemented, wherein outdoor lighting (which previously was handled by a [[light_environment]] entity and produced only static lighting) now casts harsh, directional [[Wikipedia:Shadow mapping|shadow maps]] similar to [[env_projectedtexture]]. Details about the inner workings of this method have yet to be revealed.
+
Technology-wise, [[env_cascade_light|Cascaded Shadow Maps]] has been implemented, wherein outdoor lighting (which previously was handled by a [[light_environment]] entity and produced only static lighting) now casts harsh, directional [[Wikipedia:Shadow mapping|shadow maps]] similar to [[env_projectedtexture]].
  
 
In June 2018, the brand new Source 2 [[Panorama]] UI launched into [http://blog.counter-strike.net/index.php/2018/06/20482/ beta]. There are apparently more planned [[Source 2]] Back-ported features to come soon.
 
In June 2018, the brand new Source 2 [[Panorama]] UI launched into [http://blog.counter-strike.net/index.php/2018/06/20482/ beta]. There are apparently more planned [[Source 2]] Back-ported features to come soon.
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Counter-Strike: Global Offensive introduces:
 
Counter-Strike: Global Offensive introduces:
  
; Real-Time outdoor [[W:shadow_mapping|shadow mapping]]
+
; Real-Time outdoor [[W:shadow_mapping|shadow mapping]] using the [[env_cascade_light]] entity
 
: Similar to [[env_projectedtexture]], used to render harsh, dynamic outdoor shadows
 
: Similar to [[env_projectedtexture]], used to render harsh, dynamic outdoor shadows
  
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* Counter-Strike: Global Offensive (<code>csgo</code>)
 
* Counter-Strike: Global Offensive (<code>csgo</code>)
* Counter-Strike: Global Offensive engine branch
+
* [[Counter-Strike: Global Offensive (engine branch) | Counter-Strike: Global Offensive engine branch]]
  
== Official maps ==
+
== Game modes ==
 +
{| class="standard-table"
 +
! Official<br>Game Mode
 +
! Game Duration
 +
! Penalties for<br>abandoning?
 +
! Description of official Gameplay
 +
|-
 +
! Competitive / Scrimmage
 +
| 20-50 minutes
 +
| {{Yes}}
 +
| The classic gamemode: Two teams of 5 players fight in a best of 30 rounds. In '''Bomb Defusal''' scenarios, Terrorists must plant a bomb at a target and defend it until it explodes - Counter-Terrorists must either stop them from planting or defuse the bomb before it detonates. In '''Hostage Rescue''' scenarios, Counter-Terrorists must find and escort a hostage - Terrorists must stop them. There are skill groups for Competitive Matchmaking so that players are matched with enemies of a similar skill level. In Scrimmage, these skill groups are ignored.
 +
|-
 +
! Wingman
 +
| 10-20 minutes
 +
| {{Yes}}
 +
| Like Competitive, but adjusted for 2v2 and for a smaller map or a map section, best of 16 rounds, rounds are shorter.
 +
|-
 +
! Casual
 +
| 10-20 minutes
 +
| {{No}}
 +
| Like Competitive but not binding ("casual"), with simplified and shortened gameplay: best of 15 rounds, shorter freezetime per round, no friendly fire, no team collision, free [[item_assaultsuit|armor]] and free [[item_defuser|defuse kit]]/[[item_cutters|cutters]].
 +
|-
 +
! [[CS:GO Gamemodes: Deathmatch|Deathmatch]]
 +
| 10 minutes
 +
| {{No}}
 +
| This is a single 10 minute round with instant respawns. The player's goal is to score the highest on the leaderboard by killing players on the enemy team with whatever weapon they wish to use. Weapons cost no money and only rifles, SMGs, heavy weapons, pistols and the [[weapon_taser|Zeus x27]] may be bought. Players have a short invulnerability period to buy weapons before moving. In the end, the three players that got the most points are showcased under the "[Team Name] Wins" message.
 +
|-
 +
! Arms Race
 +
| 5-10 minutes
 +
| {{No}}
 +
| This is a single extended round with instant respawn. All players start with the same weapon and get a new one each time they kill an enemy. The progression of unlocked weapons ends with the knife. The first player to get two kills with every weapon plus a kill with the [[weapon_knifegg|golden knife]] wins the match.
 +
|-
 +
! Demolition
 +
| 10-20 minutes
 +
| {{No}}
 +
| This is a fast paced mix of bomb planting and gun progression. There are no buy menus, you start with a rifle and if you get a kill that round, you get a progressively weaker weapon in the next round. Best of 20 rounds.
 +
|-
 +
! Flying Scoutsman
 +
| 10-20 minutes
 +
| {{No}}
 +
| Like Casual but every player has a fixed loadout: A [[weapon_ssg08|Scout]] and a [[weapon_knife|knife]]. There is low gravity and no inaccuracy in mid-air, allowing higher and longer jumps and precise shooting, too.
 +
|-
 +
! Danger Zone
 +
| 3-15 minutes
 +
| {{No}}
 +
| A Battle Royale mode played on big maps where players win by being the last man (or team) standing. The game starts with all players choosing an insertion point at which they rope down from a helicopter. There is a ''Danger Zone'' that starts from the map's borders and advances, making the playable area smaller and smaller and inflicting damage to players touching it. This game mode features numerous unique weapons and entities.
 +
|-
 +
! Retakes
 +
| 5-10 minutes
 +
| {{No}}
 +
| Each round, 3 Terrorists spawn on a bomb site with a bomb being planted and 4 CTs spawn at fixed locations around it. Each player can choose a loadout card at round start.
 +
|}
  
Counter-Strike has the following official maps included:
+
See also: [[CSGO Game Mode Commands]].
  
=== Arsenal: Arms Race scenario ===
+
== Official maps ==
 
 
; ar_baggage
 
: ''Added 30th March 2012 (Closed Beta)''
 
; ar_shoots
 
: ''Added 30th March 2012 (Closed Beta)''
 
; ar_monastery
 
: ''Added 1st October 2012''
 
 
 
=== Arsenal: Demolition scenario ===
 
; de_bank
 
: ''Added 13th April 2012 (Closed Beta)''
 
; de_lake
 
: ''Added 10th March 2012 (Closed Beta)''
 
; de_safehouse
 
: ''Added 13th April 2012 (Closed Beta)''
 
; de_shorttrain
 
: ''Added 13th April 2012 (Closed Beta)''
 
; de_stmarc
 
: ''Added 16th March 2012 (Closed Beta)''
 
; de_sugarcane
 
: ''Added 13th April 2012 (Closed Beta)''
 
 
 
=== Hostage scenario ===
 
; cs_italy
 
: ''Remake from Counter-Strike. Added 30th November 2011 (Closed Beta)''
 
; cs_italy_se
 
: ''{{todo|Add release date.}}''
 
; cs_office
 
: ''Remake from Counter-Strike. Added 23th March 2012 (Closed Beta)''
 
; cs_office_se
 
: ''{{todo|Add release date.}}''
 
; cs_assault
 
: ''Remake from Counter-Strike. Added 7th February 2013''
 
; cs_militia
 
: ''Remake from Counter-Strike. Added 21th March 2013''
 
; cs_workout
 
: ''Added 25 April 2019''
 
 
 
=== Bombing scenario ===
 
; de_aztec
 
: ''Remake from Counter-Strike. {{todo|Add release date.}}''
 
; de_aztec_se
 
: ''Remake from Counter-Strike. {{todo|Add release date.}}''
 
; de_dust
 
: ''Remake from Counter-Strike. Added 30th November 2011 (Closed Beta)''
 
; de_dust_se
 
: ''Remake from Counter-Strike. {{todo|Add release date.}}''
 
; de_dust2
 
: ''Remake from Counter-Strike. Added 30th November 2011 (Closed Beta)''
 
; de_dust2_se
 
: ''Remake from Counter-Strike. Added 16th March 2012 (Closed Beta)''
 
; de_inferno
 
: ''Remake from Counter-Strike. Added 15th February 2012 (Closed Beta)''
 
; de_inferno_se
 
: ''Remake from Counter-Strike. Added 4th May 2012 (Closed Beta)''
 
; de_nuke
 
: ''Remake from Counter-Strike. Added 15th February 2012 (Closed Beta)''
 
; de_nuke_se
 
: ''Remake from Counter-Strike. Added 4th May 2012 (Closed Beta)''
 
; de_train
 
: ''Remake from Counter-Strike. Added 15th February 2012 (Closed Beta)''
 
; de_train_se
 
: ''Remake from Counter-Strike. {{todo|Add release date.}}''
 
; de_vertigo
 
: ''Remake from Counter-Strike. Added 1st October 2012''
 
; de_mirage
 
: ''Official Version of community map. Added 12th June 2013''
 
; de_cbble
 
: ''Remake from Counter-Strike. Added 18th December 2013''
 
; de_overpass
 
: ''Added 18th December 2013''
 
; de_canals
 
: ''Added 15th March 2017''
 
; de_ruby
 
: ''Added 25 April 2019''
 
  
=== Danger Zone ===
+
See [[List of Counter-Strike: Global Offensive maps]] for a list of currently available maps and their game modes.
; dz_blacksite
 
: ''Added 6th December 2018, with the Danger Zone update; currently unplayable in official matchmaking as of April 30 2019''
 
; dz_sirocco
 
: ''Added 30th April 2019''
 
  
 
== See also ==
 
== See also ==
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* [[Counter-Strike: Global Offensive Game State Integration|CS:GO Game State Integration]]
 
* [[Counter-Strike: Global Offensive Game State Integration|CS:GO Game State Integration]]
 
* [[Counter-Strike: Global Offensive PickEm Fantasy Management|CS:GO Pick'Em and Fantasy Games]]
 
* [[Counter-Strike: Global Offensive PickEm Fantasy Management|CS:GO Pick'Em and Fantasy Games]]
 +
* [[Counter-Strike: Global Offensive Access Match History|CS:GO Match History]]
 
* [[Counter-Strike: Global Offensive Economy Items|CS:GO Economy Items]]
 
* [[Counter-Strike: Global Offensive Economy Items|CS:GO Economy Items]]
 
* [[Wikipedia:Counter-Strike: Global Offensive|Wikipedia entry for CS:GO]]
 
* [[Wikipedia:Counter-Strike: Global Offensive|Wikipedia entry for CS:GO]]
Line 173: Line 140:
 
[[Category:Steamworks games]]
 
[[Category:Steamworks games]]
 
[[Category:Counter-Strike: Global Offensive]]
 
[[Category:Counter-Strike: Global Offensive]]
 +
[[Category:Counter-Strike: Global Offensive engine branch games]]

Latest revision as of 18:32, 27 April 2021

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<Counter-Strike: Global Offensive> Counter-Strike: Global Offensive (2011) is the latest game of the Counter-Strike franchise, running on the Source engine. The game is available on PC, through Steam, as well as Xbox 360 and PlayStation 3. The game contains the well known hostage and bomb scenarios and has several new game modes not included in its predecessors, including "Deathmatch", "Demolition" and "Arms Race". The Arms Race and Demolition game modes are based on the popular mod "Gungame".

New weapons have also added: Molotov grenades which create a pool of fire in the ground, Decoy grenades which create fake weapon sounds and a taser melee weapon, the Zeus x27.

Technology-wise, Cascaded Shadow Maps has been implemented, wherein outdoor lighting (which previously was handled by a light_environment entity and produced only static lighting) now casts harsh, directional shadow maps similar to env_projectedtexture.

In June 2018, the brand new Source 2 Panorama UI launched into beta. There are apparently more planned Source 2 Back-ported features to come soon.

On December 6, 2018, the game became free to play and introduced a new battle royale game mode called "Danger Zone".

Features

Counter-Strike: Global Offensive introduces:

Real-Time outdoor shadow mapping using the env_cascade_light entity
Similar to env_projectedtexture, used to render harsh, dynamic outdoor shadows
Light-mapped Ambient Occlusion
Used to create Ambient Occlusion on Brushes/Displacements
Map Workshop
Used to download custom maps from the workshop
Phong shading on Brushes (added 29 April 2015)
Allows for the addition of Phong highlights on brushes lit by environment light
Anisotropic reflection emulation
Used on cubemaps to emulate anisotropic reflections
Normal Map blending
Used to blend together multiple normal maps

Content

Game modes

Official
Game Mode
Game Duration Penalties for
abandoning?
Description of official Gameplay
Competitive / Scrimmage 20-50 minutes Yes The classic gamemode: Two teams of 5 players fight in a best of 30 rounds. In Bomb Defusal scenarios, Terrorists must plant a bomb at a target and defend it until it explodes - Counter-Terrorists must either stop them from planting or defuse the bomb before it detonates. In Hostage Rescue scenarios, Counter-Terrorists must find and escort a hostage - Terrorists must stop them. There are skill groups for Competitive Matchmaking so that players are matched with enemies of a similar skill level. In Scrimmage, these skill groups are ignored.
Wingman 10-20 minutes Yes Like Competitive, but adjusted for 2v2 and for a smaller map or a map section, best of 16 rounds, rounds are shorter.
Casual 10-20 minutes No Like Competitive but not binding ("casual"), with simplified and shortened gameplay: best of 15 rounds, shorter freezetime per round, no friendly fire, no team collision, free armor and free defuse kit/cutters.
Deathmatch 10 minutes No This is a single 10 minute round with instant respawns. The player's goal is to score the highest on the leaderboard by killing players on the enemy team with whatever weapon they wish to use. Weapons cost no money and only rifles, SMGs, heavy weapons, pistols and the Zeus x27 may be bought. Players have a short invulnerability period to buy weapons before moving. In the end, the three players that got the most points are showcased under the "[Team Name] Wins" message.
Arms Race 5-10 minutes No This is a single extended round with instant respawn. All players start with the same weapon and get a new one each time they kill an enemy. The progression of unlocked weapons ends with the knife. The first player to get two kills with every weapon plus a kill with the golden knife wins the match.
Demolition 10-20 minutes No This is a fast paced mix of bomb planting and gun progression. There are no buy menus, you start with a rifle and if you get a kill that round, you get a progressively weaker weapon in the next round. Best of 20 rounds.
Flying Scoutsman 10-20 minutes No Like Casual but every player has a fixed loadout: A Scout and a knife. There is low gravity and no inaccuracy in mid-air, allowing higher and longer jumps and precise shooting, too.
Danger Zone 3-15 minutes No A Battle Royale mode played on big maps where players win by being the last man (or team) standing. The game starts with all players choosing an insertion point at which they rope down from a helicopter. There is a Danger Zone that starts from the map's borders and advances, making the playable area smaller and smaller and inflicting damage to players touching it. This game mode features numerous unique weapons and entities.
Retakes 5-10 minutes No Each round, 3 Terrorists spawn on a bomb site with a bomb being planted and 4 CTs spawn at fixed locations around it. Each player can choose a loadout card at round start.

See also: CSGO Game Mode Commands.

Official maps

See List of Counter-Strike: Global Offensive maps for a list of currently available maps and their game modes.

See also

Similar games

Other games of the Counter-Strike franchise:

Gallery


To do: Add more screenshots.

External links