Console Command List/B

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< Console Command List
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Command Default Cheat? Help Text
banid Add a user ID to the ban list.
bench_end Ends gathering of info.
bench_showstatsdialog Shows a dialog displaying the most recent benchmark results.
bench_start Starts gathering of info. Arguments: filename to write results into
bench_upload Uploads most recent benchmark stats to the Valve servers.
benchframe Takes a snapshot of a particular frame in a time demo.
bgmvolume 1 CD sound playback volume.
bind Bind a key. E.g Bind "y" "noclip" Will bind the key 'y' when pressed to turn on 'noclip'. When typing into the console include the "" before and after the key and the console command.
BindToggle None
birds_debug 0 None
blink_duration 0 How many seconds an eye blink will last.
bloodspray blood
bot_add Yes (Counter-Strike: Source only) Adds a bot onto either the Counter-Terrorist team or the Terrorist team, by random. If the server is hosted online the an rcon login is required.
bot_add_ct Yes (Counter-Strike: Source only) Adds a bot onto the Counter-Terrorist team. If the server is hosted online the an rcon login is required.
bot_add_t Yes (Counter-Strike: Source only) Adds a bot onto the Terrorist team.I f the server is hosted online the an rcon login is required.
bot_kick Yes (Counter-Strike: Source only) Kick's all of the bots from the server. If the server is hosted online the an rcon login is required.
bot_kick ct Yes (Counter-Strike: Source only) Kicks a bot from the Counter-Terrorist team by random. If the server is hosted online the an rcon login is required.
bot_kick t Yes (Counter-Strike:Source only) Kicks a bot from the Terrorist team by random. If the server is hosted online the an rcon login is required.
bot_kill Yes (Counter-Strike:Source only) Kills all of the bots on the server. If the server is hosted online the an rcon login is required.
box Draw a debug box.
+break None
-break None
breakable_disable_gib_limit 0 None
breakable_multiplayer 1 None
buddha Toggle. Player takes damage but won't die. (Shows red cross when health is zero)
budget_averages_window 30 number of frames to look at when figuring out average frametimes
budget_background_alpha 128 how translucent the budget panel is
budget_bargraph_background_alpha 128 how translucent the budget panel is
budget_bargraph_range_ms 16 budget bargraph range in milliseconds
budget_history_numsamplesvisible 100 number of samples to draw in the budget history window. The lower the better as far as rendering overhead of the budget panel
budget_history_range_ms 66 budget history range in milliseconds
budget_panel_bottom_of_history_fraction 0 number between 0 and 1
budget_panel_height 384 height in pixels of the budget panel
budget_panel_width 512 width in pixels of the budget panel
budget_panel_x 0 number of pixels from the left side of the game screen to draw the budget panel
budget_panel_y 50 number of pixels from the top side of the game screen to draw the budget panel
budget_peaks_window 30 number of frames to look at when figuring out peak frametimes
budget_show_averages 0 enable/disable averages in the budget panel
budget_show_history 1 turn history graph off and on. . good to turn off on low end
budget_show_peaks 1 enable/disable peaks in the budget panel
bug Show/hide the bug reporting UI.
bug_swap Automatically swaps the current weapon for the bug bait and back again.
bugbait_distract_time 5 None
bugbait_grenade_radius 150 None
bugbait_hear_radius 2500 None
bugbait_radius 512 None
bugreporter_includebsp 1 Include .bsp for internal bug submissions.
buildcubemaps Rebuild cubemaps.
building_cubemaps 0 None
bulletspeed 6000 None