战斗

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这是一篇关于在起源引擎地图和模组中设置NPC战斗的资料集。

地图制作

实体

大多数NPC可以直接战斗,但有一些NPC需要另行设置:

注意

  • 如果没有info_node,NPC即使移动也不会移动很远。参考节点图
  • 所有的联合军士兵都是用npc_combine_s实体放置的;请参考模型属性。
  • 人类反抗军是用npc_citizen实体放置的。

编程

参见

外部链接