Color correction (entity)

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Revision as of 17:47, 15 September 2008 by Icarus Wong (talk | contribs) (Entity Description)

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This is a point entity available in all Episode One games.

Entity Description

Loads a color correction lookup table (.RAW file) and controls its effect.

Note:For Team Fortress 2, Make sure to add a logic_auto I/O to kill the entity, otherwise CP HUD Icons will display incorrect capture graphics.

Keyvalues

<float>
  • minfalloff
<float>
  • maxfalloff
<float>
  • maxweight
<float>
  • filename
<filename>

Inputs

Set filename

Outputs

See also