Difference between revisions of "Collaborate"

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If you are interested in the source of the mod, please [[User:dutchmega|contact me]].
 
If you are interested in the source of the mod, please [[User:dutchmega|contact me]].
  
== Help wanted ==
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<!--== Help wanted ==
 
=== Why should I join? ===
 
=== Why should I join? ===
 
There's a sh*tload of mods out there, but here:
 
There's a sh*tload of mods out there, but here:
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'''Freelancers'''
 
'''Freelancers'''
* [[User:dolphineye|Dolphineye]]: Coder
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* [[User:dolphineye|Dolphineye]]: Coder-->
  
 
== Media ==
 
== Media ==
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[[Category:HL2 Third Party Mods]]
 
[[Category:HL2 Third Party Mods]]
 
[[Category:Mods In Alpha]]
 
[[Category:Mods In Alpha]]
[[Category:Help Wanted]]
 
 
[[Category:Multiplayer Mods]]
 
[[Category:Multiplayer Mods]]
 
[[Category:Open Source Mods]]
 
[[Category:Open Source Mods]]
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[[Category:Dead Mods]]

Revision as of 19:19, 19 February 2007

Note:The mod is currently on hold

What is it?

Collaborate is an upcoming Half-Life 2 MP teamplay modification with NPCs. There are 2 teams, Team Combine and Team Humans, with players divided in squads. Every squadleader is able to spawn & control NPCs, ammocrates, traps and more. Both teams will need to complete objectives to win the game. Work together, side by side, with NPCs & players to complete your objectives before your opponents do.

Are the Humans fighting to infiltrate a Combine base or are both teams are trying to outlast the other? Fight with all you have because you’re up against real opponents.

Features

  • Gameplay oriented on objectives & teamplay
  • Players form squads, up to 4 players per squad
  • Squadleaders can spawn NPCs & equipment and give them orders
  • Dynamic spawnpoints-system (squadleaders function as a spawnpoint)
  • Wait-system that allows players to wait with starting the game
  • Team-bound NPCs & equipment
  • High quality maps
  • Improved network- & lagcompensation-code
  • Full spectators-support
  • Points-system based on damage and teamplay
  • Drop weapons/ammo/armor and get points for it
  • New NPCs
  • Enhanced AI

Planned for future versions

  • Multipassenger vehicles
  • Per game statistics

If you are interested in the source of the mod, please contact me.


Media

More media at the website

External links