Classname

From Valve Developer Community
Revision as of 17:19, 22 July 2009 by TomEdwards (talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

The classname of the entity is the type of object it is. "npc_zombie", "point_spotlight" and "func_tracktrain" are all classnames of different entities.

Programmers can link a C++ class to a Hammer classname with the LINK_ENTITY_TO_CLASS() macro.