Difference between revisions of "Chicken"

From Valve Developer Community
Jump to: navigation, search
(Added instruction on placing the FGD Code.)
(Updated FGD code.)
Line 9: Line 9:
 
==FGD Code==
 
==FGD Code==
 
<pre>
 
<pre>
@PointClass base(prop_dynamic,EnableDisable) sphere(fademindist) sphere(fademaxdist) studio("models/chicken/chicken.mdl") = chicken :
+
@PointClass base(Targetname, Angles) studio("models/chicken/chicken.mdl") = chicken : "A chicken."
"Chicken!"
 
 
[
 
[
 
]
 
]
Line 16: Line 15:
 
Instruction on placing the FGD Code:
 
Instruction on placing the FGD Code:
  
Paste the FGD code in the last line of the [[Base.fgd/Source 2013 (Counter Strike: Global Offensive)|base.fgd.]] The base.fgd can be found in CS:GO's bin folder.
+
Paste the FGD code in the last line of the [[csgo.fgd]]. The csgo.fgd can be found in CS:GO's bin folder.

Revision as of 12:39, 26 January 2019

Chicken


<Counter-Strike: Global Offensive> chicken is a point entity available in Counter-Strike: Global Offensive.

Entity Description

A chicken. To do: Add extra description to this entity.

FGD Code

@PointClass base(Targetname, Angles) studio("models/chicken/chicken.mdl") = chicken : "A chicken."
[
]

Instruction on placing the FGD Code:

Paste the FGD code in the last line of the csgo.fgd. The csgo.fgd can be found in CS:GO's bin folder.