Difference between revisions of "Category talk:SourceShaderEditor"

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Woah, that looks aewsome! I have written directly a News for the community i am in. --[[User:Dmx6|Dmx6]] 14:04, 18 July 2011 (PDT)
 
Woah, that looks aewsome! I have written directly a News for the community i am in. --[[User:Dmx6|Dmx6]] 14:04, 18 July 2011 (PDT)
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'''BUG:''' For the Source SDK binaries directory, it truncates long directory names ie: "c:\program files (x86)\steam\steamapps\*******_*******@yahoo.com\sourcesdk\bin\source20" --[[User:SteveUK|SteveUK]] 14:40, 19 July 2011 (PDT)

Revision as of 14:40, 19 July 2011

This looks incredible! Fantastic work! I look forward to using it. :-) But I'm afraid that the precompiled demo hasn't been packaged up right, it's lacking client/server DLLs and gameinfo. --Artfunkel 13:07, 18 July 2011 (PDT)

Thanks a lot! Yeah you're right, I've put the wrong links there, I'll fix it right now. --Biohazard 13:22, 18 July 2011 (PDT)

Holy crap. Haha. --£cho 13:38, 18 July 2011 (PDT)

Woah, that looks aewsome! I have written directly a News for the community i am in. --Dmx6 14:04, 18 July 2011 (PDT)

BUG: For the Source SDK binaries directory, it truncates long directory names ie: "c:\program files (x86)\steam\steamapps\*******_*******@yahoo.com\sourcesdk\bin\source20" --SteveUK 14:40, 19 July 2011 (PDT)