Difference between revisions of "Category:UTIL"

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== Player ==
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* [[UTIL_PlayerByIndex]]
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* [[UTIL_PlayerByName]]
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* [[UTIL_PlayerByUserId]]
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* [[UTIL_GetLocalPlayer]]
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* [[UTIL_GetListenServerHost]]
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* [[UTIL_IsCommandIssuedByServerAdmin]]
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* [[UTIL_GetPlayerConnectionInfo]]
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* [[UTIL_GetLocalPlayerOrListenServerHost]]
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* [[UTIL_ItemCanBeTouchedByPlayer]]
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== Blood ==
 
== Blood ==
 
* [[UTIL_BloodDecalTrace]]
 
* [[UTIL_BloodDecalTrace]]

Revision as of 20:02, 10 April 2011

UTIL(ities)

The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets.

Traces

Finding Entities in Space


Set Properties

Other

To do: Categorize these

Precaching

Player

Blood

Modifying Angles

Utility Effects

Pitch & Yaw

Shared Random

String Conversion

Note.png Note: This list is incomplete, and these functions are poorly categorized for now.