Difference between revisions of "Category:UTIL"

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Line 57: Line 57:
 
* [[UTIL_IsMasterTriggered]]
 
* [[UTIL_IsMasterTriggered]]
 
* [[UTIL_TeamsMatch]]
 
* [[UTIL_TeamsMatch]]
* [[UTIL_AxisStringToPointPoint]]
 
* [[UTIL_AxisStringToPointDir]]
 
* [[UTIL_AxisStringToUnitDir]]
 
 
* [[UTIL_ClipPunchAngleOffset]]
 
* [[UTIL_ClipPunchAngleOffset]]
 
* [[UTIL_WaterLevel]]
 
* [[UTIL_WaterLevel]]
Line 89: Line 86:
 
* [[UTIL_EntityHasMatchingRootParent]]
 
* [[UTIL_EntityHasMatchingRootParent]]
 
* [[UTIL_GetAchievementEventMask]]
 
* [[UTIL_GetAchievementEventMask]]
* [[UTIL_StringFieldToInt]]
+
* [[UTIL_AddDebugLine]]
 
+
* [[UTIL_ComputeAABBForBounds]]
 +
* [[UTIL_ComputeEntityFade]]
 +
* [[UTIL_ComputerStringWidth]]
 +
* [[UTIL_DecodeICE]]
 +
* [[UTIL_DrawOverlayLines]]
 +
* [[UTIL_EmitAmbientSound]]
 +
* [[UTIL_EmitSoundSuit]]
 +
* [[UTIL_EmitGroupnameSuit]]
 +
* [[UTIL_EmitSoundSuit]]
 +
* [[UTIL_FunctionFromName]]
 +
* [[UTIL_FunctionToName]]
 +
* [[UTIL_GetCommandClient]]
 +
* [[UTIL_GetCommandClientIndex]]
 +
* [[UTIL_GetCurrentCheckClient]]
 +
* [[UTIL_GetLocalPlayerOrListenServerHost]]
 +
* [[UTIL_GetMapKeyCount]]
 +
* [[UTIL_GetMapLoadCountFileName]]
 +
* [[UTIL_GetModDir]]
 +
* [[UTIL_GetNormalizedColorTintAndLuminosity]]
 +
* [[UTIL_IncrementMapKey]]
 +
* [[UTIL_IteMCanBeTouchedByPlayer]]
 +
* [[UTIL_LoadActivityRemapFile]]
 +
* [[UTIL_PointContents]]
 +
* [[UTIL_RemoveHeirarchy]]
 +
* [[UTIL_ReplaceKeyBindings]]
 +
* [[UTIL_RestartAmbientSounds]]
 +
* [[UTIL_TranslateSoundName]]
 +
* [[]]
 +
* [[]]
 +
* [[]]
 +
* [[]]
 +
* [[]]
  
 
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}
 
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}
Line 110: Line 138:
 
* [[PrecacheVGuiScreen]]
 
* [[PrecacheVGuiScreen]]
 
* [[PrecacheVGuiScreenOverlayMaterial]]
 
* [[PrecacheVGuiScreenOverlayMaterial]]
 +
* [[UTIL_PrecacheOtherGrenade]]
  
 
{{category cell|background-color=white|border-color=white}}
 
{{category cell|background-color=white|border-color=white}}
Line 122: Line 151:
 
* [[UTIL_ClearTrace]]
 
* [[UTIL_ClearTrace]]
 
* [[UTIL_ClipTraceToPlayers]]
 
* [[UTIL_ClipTraceToPlayers]]
 +
* [[UTIL_TraceRay]]
  
 
{{category cell|background-color=white|border-color=white}}
 
{{category cell|background-color=white|border-color=white}}
Line 156: Line 186:
  
 
== Pitch & Yaw ==  
 
== Pitch & Yaw ==  
* [[UTIL_VecToYaw]]
 
* [[UTIL_VecToPitch]]
 
 
* [[UTIL_VecToYaw]]
 
* [[UTIL_VecToYaw]]
 
* [[UTIL_VecToPitch]]
 
* [[UTIL_VecToPitch]]
Line 167: Line 195:
 
* [[SharedRandomVector]]
 
* [[SharedRandomVector]]
 
* [[SharedRandomAngle]]
 
* [[SharedRandomAngle]]
 +
 +
== String Conversion ==
 +
* [[UTIL_StringToCOlor32]]
 +
* [[UTIL_StringToFloatArray]]
 +
* [[UTIL_StringToIntArray]]
 +
* [[UTIL_StringToVector]]
 +
* [[UTIL_StringFieldToInt]]
 +
* [[UTIL_ColorStringToLinearFloatColor]]
 +
* [[UTIL_AxisStringToPointPoint]]
 +
* [[UTIL_AxisStringToPointDir]]
 +
* [[UTIL_AxisStringToUnitDir]]
  
 
{{category end}}__NOTOC__
 
{{category end}}__NOTOC__

Revision as of 07:30, 10 April 2011

UTIL(ities)

The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets.

Blood

Finding Entities in Space


Set Properties

Other

To do: Categorize these

Precaching

Traces

Modifying Angles

Utility Effects

Pitch & Yaw

Shared Random

String Conversion

Note:This list is incomplete, and these functions are poorly categorized for now.