Difference between revisions of "Category:UTIL"
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* [[UTIL_WorldToParentSpace]] | * [[UTIL_WorldToParentSpace]] | ||
* [[UTIL_BoundToWorldSize]] | * [[UTIL_BoundToWorldSize]] | ||
+ | * [[UTIL_DistApprox]] | ||
+ | * [[UTIL_DistApprox2D]] | ||
+ | * [[UTIL_EntityHasMatchingRootParent]] | ||
+ | * [[UTIL_GetAchievementEventMask]] | ||
+ | * [[UTIL_StringFieldToInt]] | ||
+ | |||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
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* [[UTIL_SetTrace]] | * [[UTIL_SetTrace]] | ||
* [[UTIL_ClearTrace]] | * [[UTIL_ClearTrace]] | ||
+ | * [[UTIL_ClipTraceToPlayers]] | ||
{{category cell|background-color=white|border-color=white}} | {{category cell|background-color=white|border-color=white}} | ||
Line 122: | Line 129: | ||
* [[UTIL_AngleMod]] | * [[UTIL_AngleMod]] | ||
* [[UTIL_AngleDiff]] | * [[UTIL_AngleDiff]] | ||
+ | * [[UTIL_AngleDistance]] | ||
+ | |||
{{category cell|background-color=#FBF7EA|border-color=white}} | {{category cell|background-color=#FBF7EA|border-color=white}} | ||
== Utility Effects == | == Utility Effects == | ||
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* [[UTIL_GetDebugColorForRelationship]] | * [[UTIL_GetDebugColorForRelationship]] | ||
* [[UTIL_MuzzleFlash]] | * [[UTIL_MuzzleFlash]] | ||
+ | * [[UTIL_ParticleTracer]] | ||
+ | * [[UTIL_Tracer]] | ||
+ | * [[UTIL_IsLowViolence]] | ||
+ | |||
+ | == Pitch & Yaw == | ||
+ | * [[UTIL_VecToYaw]] | ||
+ | * [[UTIL_VecToPitch]] | ||
+ | * [[UTIL_VecToYaw]] | ||
+ | * [[UTIL_VecToPitch]] | ||
+ | * [[UTIL_YawToVector]] | ||
+ | == Shared Random == | ||
+ | * [[SharedRandomFloat]] | ||
+ | * [[SharedRandomInt]] | ||
+ | * [[SharedRandomVector]] | ||
+ | * [[SharedRandomAngle]] | ||
{{category end}}__NOTOC__ | {{category end}}__NOTOC__ |
Revision as of 06:20, 10 April 2011

Pages in category "UTIL"
The following 46 pages are in this category, out of 46 total.
U
- UTIL AngleDiff
- UTIL AngleDistance
- UTIL Approach
- UTIL ApproachAngle
- UTIL BloodDecalTrace
- UTIL BloodDrips
- UTIL BloodImpact
- UTIL BloodSpray
- UTIL BloodStream
- UTIL Bubbles
- UTIL BubbleTrail
- UTIL EntitiesAlongRay
- UTIL EntitiesInBox
- UTIL EntitiesInSphere
- UTIL GetDebugColorForRelationship
- UTIL GetLocalPlayer
- UTIL GetLocalPlayer:ru
- UTIL HudHintText
- UTIL HudMessage
- UTIL HudMessageAll
- UTIL ImpactTrace
- UTIL IsLowViolence
- UTIL MuzzleFlash
- UTIL ParticleTracer
- UTIL PlayerByIndex
- UTIL PlayerDecalTrace
- UTIL Remove
- UTIL SafeName
- UTIL ScreenFade
- UTIL ScreenFadeAll
- UTIL ScreenFadeBuild
- UTIL ScreenFadeWrite
- UTIL ScreenShake
- UTIL ScreenShakeObject
- UTIL SetModel
- UTIL ShouldShowBlood
- UTIL Smoke
- UTIL TraceLine
- UTIL Tracer
- UTIL VarArgs
- UTIL ViewPunch