Difference between revisions of "Category:UTIL"

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* [[UTIL_WorldToParentSpace]]
 
* [[UTIL_WorldToParentSpace]]
 
* [[UTIL_BoundToWorldSize]]
 
* [[UTIL_BoundToWorldSize]]
 +
* [[UTIL_DistApprox]]
 +
* [[UTIL_DistApprox2D]]
 +
* [[UTIL_EntityHasMatchingRootParent]]
 +
* [[UTIL_GetAchievementEventMask]]
 +
* [[UTIL_StringFieldToInt]]
 +
  
 
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* [[UTIL_SetTrace]]
 
* [[UTIL_SetTrace]]
 
* [[UTIL_ClearTrace]]
 
* [[UTIL_ClearTrace]]
 +
* [[UTIL_ClipTraceToPlayers]]
  
 
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* [[UTIL_AngleMod]]
 
* [[UTIL_AngleMod]]
 
* [[UTIL_AngleDiff]]
 
* [[UTIL_AngleDiff]]
 +
* [[UTIL_AngleDistance]]
 +
 
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{{category cell|background-color=#FBF7EA|border-color=white}}
 
== Utility Effects ==
 
== Utility Effects ==
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* [[UTIL_GetDebugColorForRelationship]]
 
* [[UTIL_GetDebugColorForRelationship]]
 
* [[UTIL_MuzzleFlash]]
 
* [[UTIL_MuzzleFlash]]
 +
* [[UTIL_ParticleTracer]]
 +
* [[UTIL_Tracer]]
 +
* [[UTIL_IsLowViolence]]
 +
 +
== Pitch & Yaw ==
 +
* [[UTIL_VecToYaw]]
 +
* [[UTIL_VecToPitch]]
 +
* [[UTIL_VecToYaw]]
 +
* [[UTIL_VecToPitch]]
 +
* [[UTIL_YawToVector]]
  
 +
== Shared Random ==
 +
* [[SharedRandomFloat]]
 +
* [[SharedRandomInt]]
 +
* [[SharedRandomVector]]
 +
* [[SharedRandomAngle]]
  
 
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{{category end}}__NOTOC__

Revision as of 06:20, 10 April 2011

UTIL(ities)

The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets.

Blood

Finding Entities in Space


Set Properties

Other

To do: Categorize these


Precaching

Traces

Modifying Angles

Utility Effects

Pitch & Yaw

Shared Random

Note:This list is incomplete, and these functions are poorly categorized for now.