Difference between revisions of "Category:UTIL"

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(Other)
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== Other ==
 
== Other ==
 
{{todo|Categorize these}}
 
{{todo|Categorize these}}
* [[UTIL_PrecacheDecal]]
 
 
* [[UTIL_GetSimulationInterval]]
 
* [[UTIL_GetSimulationInterval]]
 
* [[UTIL_DropToFloor]]
 
* [[UTIL_DropToFloor]]
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{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}
 
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}
 +
 
== Precaching ==  
 
== Precaching ==  
 
* [[UTIL_PrecacheDecal]]
 
* [[UTIL_PrecacheDecal]]

Revision as of 06:35, 10 April 2011

UTIL(ities)

The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets.

Blood

Finding Entities in Space


Set Properties

Other

To do: Categorize these


Precaching

Traces

Modifying Angles

Utility Effects

Pitch & Yaw

Shared Random

Note:This list is incomplete, and these functions are poorly categorized for now.