Difference between revisions of "Category:Programming:zh-cn"

From Valve Developer Community
Jump to: navigation, search
(基础)
Line 1: Line 1:
== 基础 ==
+
{{otherlang2|de=:Category:Programming:de|
* [[Installing and Debugging the Source Code:zh-cn|安装与调试源代码]]
+
es=:Category:Programming:es|
* [[Developer Console Control:zh-cn|开发者控制台命令]]
+
jp=:Category:Programming:jp|
* [[My First Mod|第一个 MOD]]
+
pl=:Category:Programming:pl|
* [[My First Entity|第一个实体]]
+
ru=:Category:Programming:ru|
* [[Authoring a Logical Entity|创建逻辑实体]]
+
en=:Category:Programming}} {{DISPLAYTITLE:分类:编程}}
* [[Authoring a Model Entity|创建模型实体]]
+
 
* [[Authoring a Brush Entity]]
+
{{category header|background-color=#E0E0E0|border-color=lightgray}}
* [[Using TraceLines]]
+
{{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}}
* [[Generalities On Entities]]
+
 
* [[Projectile based Weapons]]
+
== 入门指南 ==
 +
* [[Installing and Debugging the Source Code|安装和调试 Source 代码]]
 +
* [[Using Source Control with the Source SDK|用 Source SDK 控制 Source]]
 +
* [[My First Mod|我的第一个 Mod]]
 +
* [[Your First Entity|你的第一个实体]]
 +
*# [[Authoring a Logical Entity|创造逻辑实体]]
 +
*# [[Authoring a Model Entity|创造模型实体]]
 +
*# [[Authoring a Brush Entity|创造笔刷实体]]
 +
* [[Generalities On Entities|实体概论]]
 +
 
 +
=== 编译 ===
 +
* [[Compiler Choices|编译选项]]
 +
** [[Compiling under VS2005|在 VS2005 下的编译]]
 +
** [[Compiling under VS2008|在 VS2008 下的编译]]
 +
** [[Compiling under Linux|在 Linux 下的编译]]
 +
 
 +
== 一般技术 ==
 +
 
 +
* [[Accessing other entities|访问其他实体]]
 +
* <code>[[Think()|思考()]]</code>
 +
* <code>[[Create()|创建()]]</code>
 +
* [[Developer Console Control|开发者控制台控制]]
 +
* [[TraceLines|跟踪线]]
 +
* [[Vector|向量]]
 +
* [[Game initialization|游戏初始化]] (定义 C++ 玩家种类, [[GameRules]], 等等.)
 +
 
 +
== 人工智能 ==
 +
* '''[[:Category:AI Programming|分类:AI 编程]]'''
 +
* '''[[AI Programming|AI 编程]]'''
 +
* [[Fixing AI in multiplayer|在多人游戏修正 AI]]
 +
* [[Commandable AI|可操控的 AI]]
 +
 
 +
== 混杂的 ==
 +
* [[:Category:Free source code|免费的源代码]]
 +
* [[Shader Authoring|创造着色]]
 +
* [[First Person Ragdolls|第一人称布娃娃]]
 +
* [[Team Icons|队伍图标]]
 +
* [[AddingLua|添加 Lua]]
 +
* [[Fading The Player In Thirdperson|退出玩家第三人称]]
 +
* [[Class System|种类系统]]
 +
* [[Camera Bob|摄像机 Bob]]
 +
 
 +
== 插件 ==
 +
* [[Server Plugins|服务器插件]]
 +
* [[Developer Console Control|开发者控制台控制]]
 +
* [[Left 4 Dead Plugins|求生之路插件]]
 +
 
 +
== 参考 ==
 +
* [[Programming Sites|编程网站]]
 +
* [[Engine Structure|引擎构造]]
 +
* [[Frame Order|框架命令]]
 +
* [[:Category:Interfaces|分类:界面]]
 +
* [[:Category:Functions|分类:功能]]
 +
* [[:Category:Classes|分类:种类]]
 +
 
 +
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}
 +
 
 +
== 摘要代码 ==
 +
* [[Adding an experience system|等级 & 经验]]
 +
* [[Optimization (Programming)|优化]]
 +
* [[Procedural Textures|程序纹理]]
 +
* [[Scopes & Sniperrifles|范围 & 狙击步枪]]
 +
* [[Special effects|特殊效果]]
 +
* [[Vehicles (programming)|交通工具]]
 +
* [[Threads|线索]]
 +
 
 +
{{category cell|background-color=#FBF7EA|border-color=white}}
 +
 
 +
==武器==
 +
 
 +
* '''[[:Category:Weapons programming|分类:武器编程]]'''
 +
* '''[[Authoring a weapon entity|创造武器实体]]'''
 +
* [[Weapon script|武器脚本]]
 +
* [[Adding a Dynamic Scope|添加动态范围]]
 +
* [[Magazine style reloads|弹夹装填风格]]
 +
* [[Dual Pistols (CSS Style)|双手手枪(CSS风格)]]
 +
* [[Muzzle Flash Lighting|枪口的照明]]
 +
* [[Grapple Hook|抓钩]]
 +
 
 +
{{category cell|background-color=white|border-color=white}}
 +
 
 +
== 网络 ==
 +
* '''[[:Category:Networking|分类:网络]]'''
 +
* '''[[Source Multiplayer Networking|Source 多人游戏网络]]'''
 +
* [[Networking Entities|网络实体]]
 +
* [[Networking Events & Messages|网络事件 & 信息]]
 +
* [[Working With Prediction|显示预告]]
 +
* [[Master Server Query Protocol|主机服务器协议问题]]
 +
* [[Server Queries|服务器问题]]
 +
* [[Source RCON Protocol|Source RCON 协议]]
 +
* [[Server-Side Bots|创建服务端机器人]]
 +
 
 +
{{category cell|background-color=#FBF7EA|border-color=white}}
 +
 
 +
== 用户界面 (VGUI) ==
 +
* '''[[:Category:VGUI|分类:VGUI]]'''
 +
* '''[[VGUI Documentation|VGUI 文件]]'''
 +
* [[VGUI2 Programming Best Practices|VGUI2 编程最佳实践]]
 +
* [[HUD Elements|HUD 元素]] and [[Basic Hud Modification|基础 HUD 修改]]
 +
* [[VGUI: Making GameUI Panels|制作游戏 UI 面板]]
 +
* [[Models on VGUI Panels|在 VGUI 面板的模型]]
 +
* [[VGUI HTML Screen|VGUI HTML 屏幕]]
 +
* [[VGUI Screen Creation|创建 VGUI 屏幕]]
 +
* [[VGUI Task List|创建 VGUI 任务列表]]
 +
 
 +
{{category cell|background-color=white|border-color=lightgray}}
 +
 
 +
== 特殊效果 ==
 +
* [[Special Effects - Introduction|特殊效果系统 - 介绍]]
 +
* [[Special Effects - Server Control|特殊效果系统 - 服务器控制]]
 +
* [[Overlaying a material onto model entities|在模型实体上覆盖材质]]
 +
* [[Custom Postprocessing Effects|自定义后期处理效果]]
 +
 
 +
{{category cell|background-color=#FBF7EA|border-color=white}}
 +
 
 +
== 改变风格 ==
 +
* [[Third Person Camera|第三称人视角]]
 +
* [[2D Fighter/Arcade game|2D 格斗/街机游戏]]
 +
* [[Over the Shoulder View|肩扛式视角]]
 +
{{category end}}__NOTOC__
 +
 
 +
[[Category:Modding:zh-cn]]

Revision as of 02:02, 18 November 2009

English Deutsch Español Polski Русский 日本語

入门指南

编译

一般技术

人工智能

混杂的

插件

参考

摘要代码

武器

网络

用户界面 (VGUI)

特殊效果

改变风格