Difference between revisions of "Category:Modeling"

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<div style="float:right; width:30%; background:#ffe; border:#aaaaaa 2px solid; padding:1em;">
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{{otherlang2
=== Package-specific help ===
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| it = :Category:Modeling:it
VDC articles concentrate on modeling in the context of the Source engine.
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| ru = :Category:Моделлирование
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| fr = :Category:Modeling:fr
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| es = :Category:Modeling:es
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| zh-cn = :Category:Modeling:zh-cn
 +
}} __NOTOC__
  
For general help, see the documentation of your selected animation package:
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{{category header|background-color=#E0E0E0|border-color=lightgray}}
* [[3DS Max]]
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{{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}}
* [[Blender]]
 
* [[Lightwave]]
 
* [[Maya]]
 
* [[XSI]]
 
* [[GMax]]
 
* [[Cinema 4D]]
 
* [[MilkShape 3D]]
 
* [[Fragmotion]]
 
</div>
 
  
==The essentials==
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== Getting started ==
  
*'''[[Model Creation Overview]]'''
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* '''[[Model Creation Overview]]'''
*'''[[Exporting a model]]'''
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* '''[[Exporting a model]]'''
*'''[[Compiling a model]]'''
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* '''[[Compiling a model]]'''
*'''[[:Category:QC Commands]]
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** '''[[Studiomdl]]'''
 +
* '''[[ItemTest]]'''
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* [[:Category:QC Commands]]
  
== In-depth tutorials ==
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== Key features ==
 +
 
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* [[$sequence|Skeletal animation]] (with [[$ikchain|inverse kinematics]])
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* [[Flex animation|Facial animation]] (with [[eyes]])
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* [[Vertex animation]]
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* [[$lod|Level of detail]]
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* Physics:
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** [[$collisionmodel|Collision meshes]]
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** [[prop_data|Embedded physics data]]
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** [[$jigglebone|Physics bones]]
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* [[Hitbox|Hitboxes]]
 +
 
 +
== Tutorials ==
 
*[[Materials for models]]
 
*[[Materials for models]]
 
*[[Skeletons and Rigging]]
 
*[[Skeletons and Rigging]]
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*[[Character Creation Overview]]
 
*[[Character Creation Overview]]
 
**[[Character Setup Overview]]
 
**[[Character Setup Overview]]
**[[Making Changes to Your Character Model]]
 
**[[Rigging your Custom Character]]
 
**[[Weight Map Editing]]
 
 
**[[Character Textures and Materials]]
 
**[[Character Textures and Materials]]
 
**[[Character Facial Animation Shapekey Set]]
 
**[[Character Facial Animation Shapekey Set]]
 
**[[Eye Position Setup ]]
 
**[[Eye Position Setup ]]
 
**[[Locking Npc Animations]]
 
**[[Locking Npc Animations]]
*[[.QC Commands]]
 
 
*[[View Models]]
 
*[[View Models]]
 +
*[[Level of detail]]
 
*[[Vehicles (modeling)]]
 
*[[Vehicles (modeling)]]
 
*[[Porting Goldsource content to Source]]
 
*[[Porting Goldsource content to Source]]
 +
*[[Fixing CStrike models for HL2]]
 
*[[Skeleton motion mapping]]
 
*[[Skeleton motion mapping]]
 +
* {{ru}} [[Physics Box Model in Milkshape3D:ru]]
 +
 +
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}
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 +
== Modeling package help ==
 +
 +
*Freeware:
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** [[Blender]]
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** [[GMax]]
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** [[Softimage]]
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** [[kHED]]
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*Shareware:
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** [[Maya]]
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** [[3DS Max]]
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** [[Modo]]
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** [[Lightwave]]
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** [[Cinema 4D]]
 +
** [[Fragmotion]]
 +
** [[MilkShape 3D]]
 +
{{category cell|background-color=white|border-color=white}}
  
 
==Troubleshooting==
 
==Troubleshooting==
*[[Troubleshooting Modeling]]
 
*[[Assistance Requests]]
 
  
== Related tools ==
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* [[Troubleshooting Modeling]]
 +
* [[Compiling a model#Common errors|Common compile errors]]
 +
 
 +
{{category cell|background-color=white|border-color=white}}
 +
 
 +
== Tools ==
 +
 
 
*[[Half-Life Model Viewer]]
 
*[[Half-Life Model Viewer]]
*[[Qc eyes]]
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*[[qc_eyes]]
 
*[[GUIStudioMDL]]
 
*[[GUIStudioMDL]]
 
*[[Studiocompiler]]
 
*[[Studiocompiler]]
 
*[[Mdldecompiler]]
 
*[[Mdldecompiler]]
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*[[DuctTape]]
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*[[Propper]]
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*[[VMF to SMD]]
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*[[Wall Worm Model Tools]]
 +
 +
 +
  
== Tips ==
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{{category end}}
[[Gesture Animations]]
 
  
'''Click on a subcategory for tool specific listing.'''
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[[Category:Modding]]
{{otherlang:en}}
 
{{Otherlang:en:ru|:Category:Modeling:ru}}.
 
[[Category:Modding]]__NOTOC__
 

Latest revision as of 21:23, 26 July 2020

Subcategories

This category has the following 12 subcategories, out of 12 total.

3

B

L

M

Q

S

X

  • XSI(16 P)

Pages in category "Modeling"

The following 140 pages are in this category, out of 140 total.