Difference between revisions of "Category:Modeling"

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[[Category:Modding]]
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{{otherlang2
=The Essentials=
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| it = :Category:Modeling:it
*[[Overview of Model Creation]]
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| ru = :Category:Моделлирование
*[[Compiling Models Basics]]
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| fr = :Category:Modeling:fr
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| es = :Category:Modeling:es
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| zh-cn = :Category:Modeling:zh-cn
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}} __NOTOC__
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{{category header|background-color=#E0E0E0|border-color=lightgray}}
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{{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}}
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== Getting started ==
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* '''[[Model Creation Overview]]'''
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* '''[[Exporting a model]]'''
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* '''[[Compiling a model]]'''
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** '''[[Studiomdl]]'''
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* '''[[ItemTest]]'''
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* [[:Category:QC Commands]]
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== Key features ==
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* [[$sequence|Skeletal animation]] (with [[$ikchain|inverse kinematics]])
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* [[Flex animation|Facial animation]] (with [[eyes]])
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* [[Vertex animation]]
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* [[$lod|Level of detail]]
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* Physics:
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** [[$collisionmodel|Collision meshes]]
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** [[prop_data|Embedded physics data]]
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** [[$jigglebone|Physics bones]]
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* [[Hitbox|Hitboxes]]
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== Tutorials ==
 
*[[Materials for models]]
 
*[[Materials for models]]
 
*[[Skeletons and Rigging]]
 
*[[Skeletons and Rigging]]
 
*[[Physics and Ragdolls]]
 
*[[Physics and Ragdolls]]
*[[Creating Characters]]
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*[[Character Creation Overview]]
 
**[[Character Setup Overview]]
 
**[[Character Setup Overview]]
**[[Making Changes to Your Character Model]]
 
 
**[[Character Textures and Materials]]
 
**[[Character Textures and Materials]]
 
**[[Character Facial Animation Shapekey Set]]
 
**[[Character Facial Animation Shapekey Set]]
 
**[[Eye Position Setup ]]
 
**[[Eye Position Setup ]]
*[[.QC Commands]]
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**[[Locking Npc Animations]]
 
*[[View Models]]
 
*[[View Models]]
*[[Vehicles]]
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*[[Level of detail]]
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*[[Vehicles (modeling)]]
 
*[[Porting Goldsource content to Source]]
 
*[[Porting Goldsource content to Source]]
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*[[Fixing CStrike models for HL2]]
 
*[[Skeleton motion mapping]]
 
*[[Skeleton motion mapping]]
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* {{ru}} [[Physics Box Model in Milkshape3D:ru]]
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{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}
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== Modeling package help ==
  
=3D package instructions=
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*Freeware:
==[[Blender]]==
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** [[Blender]]
*[[Modeling props with Blender]]
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** [[GMax]]
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** [[Softimage]]
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** [[kHED]]
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*Shareware:
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** [[Maya]]
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** [[3DS Max]]
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** [[Modo]]
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** [[Lightwave]]
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** [[Cinema 4D]]
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** [[Fragmotion]]
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** [[MilkShape 3D]]
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{{category cell|background-color=white|border-color=white}}
  
*[[Is Blender 3D Good for Source/How to Start]]
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==Troubleshooting==
  
==[[3DS Max]]==
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* [[Troubleshooting Modeling]]
*[[Preparations for building content for Source with Max]]
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* [[Compiling a model#Common errors|Common compile errors]]
*[[Modeling props with Max]]
 
  
==[[XSI]]==
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{{category cell|background-color=white|border-color=white}}
*[[XSI Beginner Tutorial]]
 
*[[XSI Texturing]]
 
*[[XSI Animation]]
 
*[[Replacing HL2DM player models with XSI Mod Tool]]
 
*[[Converting brush structures in your map into a prop static with XSI Mod Tool]]
 
  
==[[Maya]]==
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== Tools ==
*[[Editing a hl2 model in maya]]
 
  
=Related tools=
 
 
*[[Half-Life Model Viewer]]
 
*[[Half-Life Model Viewer]]
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*[[qc_eyes]]
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*[[GUIStudioMDL]]
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*[[Studiocompiler]]
 
*[[Mdldecompiler]]
 
*[[Mdldecompiler]]
*[[Qc eyes]]
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*[[DuctTape]]
*[[Studiocompiler]]
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*[[Propper]]
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*[[VMF to SMD]]
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*[[Wall Worm Model Tools]]
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{{category end}}
  
=Troubleshooting=
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[[Category:Modding]]
*[[Troubleshooting Modeling]]
 
*[[Assistance Requests]]
 

Latest revision as of 22:23, 26 July 2020

Subcategories

This category has the following 12 subcategories, out of 12 total.

3

B

L

M

Q

S

X

  • XSI(16 P)

Pages in category "Modeling"

The following 141 pages are in this category, out of 141 total.