Category:Level Design

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Revision as of 08:01, 3 January 2014 by LoKkdoKk (talk | contribs) (Specific Games)

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Getting Started

Hammer Editor

General

Lighting

Connecting Areas

Detailing

Special Effects

NPCs and AI

Specific Games

<Source> Source Mods
  • Source Engine:
<Alien Swarm> Alien Swarm
<Counter-Strike: Global Offensive> Counter-Strike: Global Offensive
<Counter-Strike: Source> Counter-Strike: Source
<Dark Messiah of Might and Magic> Dark Messiah of Might and Magic
<Dota 2> [Dota_2_Level_Creation|Dota 2]]
<Day of Defeat: Source> Day of Defeat: Source
<Half-Life 2> Half-Life 2
<Left 4 Dead> Left 4 Dead
<Left 4 Dead 2> Left 4 Dead 2
[Portal] Portal
[Portal 2] Portal 2
<SiN Episodes: Emergence> SiN Episodes: Emergence
<Team Fortress 2> Team Fortress 2
<The Ship> The Ship
  • GoldSource Engine:
<Half-Life> Half-Life
<Ricochet> Ricochet

Finishing Up

Design Theory

Troubleshooting

External Links

Subcategories

This category has the following 31 subcategories, out of 31 total.

A

B

C

D

E

F

  • Fog(3 P)

H

I

L

N

P

R

S

T

W

Pages in category "Level Design"

The following 200 pages are in this category, out of 481 total.

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