Half-Life Level Design

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<Half-Life> This page contains articles relating specifically to level design for Half-Life.

Getting Started

Note.png Note: Most Half-Life level editors use J.A.C.K.

View J.A.C.K. Homepage for more info Please See JACK and Hammer for more info.

Day of Defeat (GoldSource)

Day of Defeat Info for Level Design

Basic Elements

<Half-Life> Half-Life

Half-Life Steam Community Hub

<Half-Life:Opposing Force> Half-Life: Opposing Force

Half-Life: Opposing Force Steam Community Hub

<Half-Life: Blue Shift> Half-Life: Blue Shift

Half-Life: Blue Shift Steam Community Hub


Additional Information

Forge Game Data

External Resources

External Tools


Compiling Programs

Modelling Programs


Texture Editors

Alternative Mapping Tools

  • J.A.C.K. An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3.
  • Sledge ceased development and is no longer being developed.


This category has only the following subcategory.


Pages in category "Half-Life Level Design"

The following 10 pages are in this category, out of 10 total.