Category: English
Portal to top-level pages in English. Other languages are also available.
See also Category:English Speakers for a list of users who speak and/or understand the English language.
Subcategories
This category has the following 200 subcategories, out of 218 total.
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Pages in category "English"
The following 200 pages are in this category, out of 3,732 total.
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- $allowdiffusemodulation
- $allowrootlods
- $alpha
- $alphatest
- $alwayscollapse
- $ambientboost
- $animblocksize
- $append
- $appendsource
- $attachment
- $basetexture
- $basetexture/en
- $bbox
- $blendmodulatetexture
- $body
- $bodygroup
- $bumpmap
- $bumpmap/en
- $burning
- $cbox
- $cdmaterials
- $collisionmodel
- $collisionmodel/en
- $color
- $constantdirectionallight
- $desaturatewithbasealpha
- $detail
- $detail/en
- $distancealpha
- $emissiveblend
- $envmap
- $envmap/en
- $envmapmask
- $envmapmask/en
- $fresnelrangestexture
- $halflambert
- $hbox
- $hboxset
- $ignorez
- $jigglebone
- $layertint1
- $lightwarptexture
- $lightwarptexture/en
- $lod
- $maxfogdensityscalar
- $model (QC)
- $model (QC)/en
- $model (VMT)
- $modelname
- $multipass
- $no draw
- $nocull
- $nocull/en
- $notint
- $phong
- $phong/en
- $pointsamplemagfilter
- $prepend
- $prepend/en
- $rimlight
- $scale
- $seamless scale
- $ssbump
- $staticprop
- $surfaceprop
- $texture2
- $texturegroup
- $translucent
- $treesway
- $treesway/en
A
- A Frayed Stitch in Time
- Template:Abbr
- Template:ABSGametypeLib
- Template:Abstract Coding
- Template:Abstract Coding Ideas
- Abstract Mapping
- Template:Abstract mapping ideas
- Activate()
- Activate()/en
- Template:Activator
- Acttable t
- Adapting PBR Textures to Source
- Adapting PBR Textures to Source/en
- Adding a Dynamic Scope
- Adding a dynamic sky to your mod
- Adding chapters to your mod
- Adding chapters to your mod/en
- Adding Convars to the Multiplayer Advanced Tab/en
- Adding Credits To Your Map
- Adding Ironsights
- Adding Light
- Adding Light/en
- Adding Lua
- Adding Lua/en
- Adding New Ammotypes
- Adding PBR to Your Mod
- Adding Point Entities
- Adding Point Entities/en
- Adding Prop Models
- Adding Prop Models/en
- Adding Proximity Voice
- Adding Python
- Adding Python/en
- Adding the Game Instructor
- Adding Water
- Adding Your Logo to the Menu/en
- Additional game parameters
- Additional game parameters/en
- Dota 2 Workshop Tools/Addon Overview/Addon Creation
- Dota 2 Workshop Tools/Addon Overview/File Structure
- Dota 2 Workshop Tools/Addon Overview/Playing Addons
- Dota 2 Workshop Tools/Addon Overview/Publishing Addons
- AddOutput
- SFM/Adjusting the layout
- Advanced crosshair cvars/en
- Advisor
- Afraid of Monsters
- Afraid of Monsters/en
- Aftershock
- Template:Ag
- Template:Ag2
- Template:AG2 topicon
- Ai addon builder
- Ai battle line
- Ai changehintgroup
- Ai citizen response system
- Ai goal actbusy
- Ai goal assault
- Ai goal follow
- Ai goal lead
- Ai goal lead weapon
- Ai goal patrol
- Ai goal standoff
- AI Learning: CombineSoldier
- Ai moveprobe debug
- Ai network
- Ai relationship
- Ai script conditions
- Ai speechfilter
- Airlock
- Aiscripted schedule
- Akella
- Akella/en
- Albedo
- Alias
- Alias/en
- Alien Swarm
- Alien Swarm engine branch
- Alien Swarm engine branch/en
- Alien Swarm Level Creation/Your first Alien Swarm map
- Alien Swarm Mapper's Reference
- Alien Swarm Sky List
- Alien Swarm/Authoring Tools
- Alien Swarm/Authoring Tools/en
- Alien Swarm: Reactive Drop
- Alien Swarm: Reactive Drop/Authoring Tools
- Alien Swarm: Reactive Drop/Authoring Tools/en
- Alien Swarm: Reactive Drop/en
- Alienbrain
- Alpha
- Alpha/en
- Template:Also
- Valve Developer Community:Alternative Languages
- Template:Altnames
- Template:Altnames/sandbox
- Alyx Vance
- Ambient generic
- Ambient generic (GoldSrc)
- Ambient generic (GoldSrc)/en
- Ambient music
- Ambient music/en
- Template:AMDRadeon
- Ammo 556mm
- Ammunition
- Template:Android
- AngularImpulse
- Animating and compiling a Posture
- Half-Life: Alyx Workshop Tools/Animgraph/Core Concepts
- Half-Life: Alyx Workshop Tools/Animgraph/Setting Up a New AnimGraph
- Half-Life: Alyx Workshop Tools/Animgraph/State Machine Nodes
- Anomalous Materials
- Anomalous Materials/en
- Anti-Mass Spectrometer