Category:Brush Entities
A brush entity is an entity that has been "tied" to one or more brushes. The brushes define its shape and appearance. Brush entities do not affect visibility.
To learn how to create brush entities, see:
- Entity creation#Brush-based entity creation (reference)
- Creating Brush Entities (tutorial)
Subcategories
This category has the following 3 subcategories, out of 3 total.
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Pages in category "Brush Entities"
The following 15 pages are in this category, out of 302 total.
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- Trigger teleport relative
- Trigger timer door
- Trigger togglesave
- Trigger tonemap
- Trigger tractorbeam
- Trigger transition
- Trigger transition (GoldSrc)
- Trigger transition:zh-cn
- Trigger upgrade laser sight
- Trigger vphysics motion
- Trigger waterydeath
- Trigger weapon dissolve
- Trigger weapon strip
- Trigger wind
- Trigger zipline