Difference between revisions of "Category:Brush Entities"

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'''Brush entities''' use brush geometry to define a 3D volume in the World where the Brush Entity's properties will be applied.  
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A '''Brush entity''' uses brush geometry to define a local 3D volume in the World where its properties will be applied.  
  
 
[[Category:Level Design]]
 
[[Category:Level Design]]
 
[[Category:Entities|3]]
 
[[Category:Entities|3]]

Revision as of 00:54, 13 May 2008

A Brush entity uses brush geometry to define a local 3D volume in the World where its properties will be applied.

Subcategories

This category has the following 3 subcategories, out of 3 total.

O

S

Pages in category "Brush Entities"

The following 200 pages are in this category, out of 208 total.

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