Category:AI

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AI stands for Artificial Intelligence and controls the behaviour of all but the simplest of NPC actions. Source's AI is not to be confused with Half-Life 2's restrained implementation of it: it is very powerful and very clever. This category will provide an overview of how to implement and manage AI in your Source game or map.

Decision Making

AI Concepts

Navigation

Map-level

Code-level

Animation

Speech

How Tos

Good NPCs To Learn From

NPC Base Classes

Debugging

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Subcategories

This category has the following 4 subcategories, out of 4 total.

A

N