From Valve Developer Community
Revision as of 06:44, 29 June 2005 by Tom Edwards (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

AI stands for Artificial Intelligence (Wikipedia) and controls the behaviour of all but the simplest of NPC actions. Source's AI is not to be confused with Half-Life 2's restrained implementation of it: it is very powerful and very clever. This category will provide an overview of how to implement and manage AI in your Source game or map.


This category has the following 4 subcategories, out of 4 total.