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CSTVIS is a custom version of VVIS compiler written by Adam McKern. Similar in function to its Valve counterpart, CSTVIS creates a vismatrix data allowing sections of the world to not be drawn when they are not visible.

Although CSTVIS itself can be skipped during compile to create an unoptimized map, using the other two tools, CSTBSP and CSTRAD, is highly recommended for optimal results.

Note.png Note: While it was originally intended to be a complete replacement set of compiling tools, the CST series is now largely deprecated, lacking the newer features such as HDR.

See also