Difference between revisions of "Button keypad"

From Valve Developer Community
Jump to: navigation, search
m (nolimonerv)
Line 1: Line 1:

Revision as of 09:36, 2 February 2008


A dissected button_keypad prefab.

button_keypad is a prefab located in the Prefabs HL2 folder, containing a keypad setup.

This prefab is comprised of two entities

When pressed, the func_button is configured to make a specific sound and make the model briefly display "*ERROR*" message on the readout portion of skin.

Tip:By changing the sound of the func_button, adjusting the skin property to be switched to "1" instead of "2", and adding an output to another entity, you can easily have the keypad grant access to something instead.