Difference between revisions of "Black Mesa (Source)"

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{{lang|Black Mesa (Source)}}
==Overview==
 
Run. Think. Shoot. Live. Source.
 
  
{{HL2}} '''Black Mesa''' (Formerly known as ''Black Mesa Source'') is the [[Half-Life 2]] total conversion of the original [[Half-Life]] game.  Utilizing the [[Source]] engine and its endless array of possibilities and powers, Black Mesa (Source) will throw you into the world that started the Half-Life continuum and introduced [[Dr. Gordon Freeman]] to the world as a gun-toting, bullet-dodging [[Wikipedia:Doctor of Philosophy|Ph.D.]] in {{wiki|theoretical physics}}.
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{{ModStatus|engine=Source|mode=both|status=released|download=http://www.moddb.com/mods/black-mesa/downloads}}
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{{game release|appid=362890}}
  
Black Mesa (Source) was built and founded on the principle that [[Half-Life: Source]] did not do the original title enough credit, regardless of the true intentions laid out with the release of Half-Life: Source by Valve SoftwareSubsequently in {{wiki|November 2004}}, Black Mesa (Source) was founded and set out to reconstruct the original title, giving it the new environments, models, and abilities it deserved on the Source engine.  This total conversion will not require Half-Life: Source installed on your system to play, only a legitimate and working version of Half-Life 2. Valve Software has already been in contact with the project and we are pursuing legal clarifications at this time.
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{{Bms}} '''Black Mesa''' (Formerly known as ''Black Mesa: Source'') is the [[Half-Life 2]] total conversion that attempts to remaster the original [[Half-Life]] gameUtilising the [[Source]] engine to completely update and enhance the experience, Black Mesa throws you into the world that started the Half-Life continuum and introduced [[Dr. Gordon Freeman]] to the world as a gun-toting, bullet-dodging PhD. in theoretical physics.
  
==The Black Mesa (Source) Team==
+
Black Mesa was built and founded on the principle that [[Half-Life: Source]] did not do the original title enough credit, regardless of the true intentions laid out with the release of HL:S.  Subsequently in November 2004, Black Mesa was founded and set out to reconstruct the original title, giving it the new environments, models, and abilities it deserved on the Source engineThis total conversion does not require Half-Life: Source installed on your system to play, only a working copy of the Source SDK Base 2007.
Black Mesa (Source) has brought together some very talented, professional and dedicated developers.  From level design to modeling to conceptual art to programming: the skillset is very noticeable.  The development team, at present, brings together almost 75 years of development experience and releasesWith 30 members, the team behind this total conversion is surely representive of a new age in third-party development.  For a full up to date team roster, personal portfoilio's and job assignments; stop by the official Black Mesa (Source) website.
 
  
However, take the above with a grain of salt.  For the proof that is ever convincing, look to our media to judge for yourself the quality, professionalism and talent of the development team.
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==The Black Mesa Team==
 +
Black Mesa has brought together some very talented, professional and dedicated developers.  From level design to modeling to conceptual art to programming, the skillset is very noticeable. With 30 members, the team behind Black Mesa is representative of a new age in third-party development.  For a full up to date team roster, personal portfolios and job assignments, stop by the official Black Mesa website.
  
 
==Features==
 
==Features==
Here is a small list of planned features of Black Mesa (Source):
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The game features a branch of Source known as the "Black Mesa branch." It is a custom hybrid of several current branches of Source and includes many features from each. The BM branch SDK is planned to be released along with the game when it is completed.
*Redesign and overhaul of all 18 chapters, the hazard course and deathmatch levels of the original Half-Life.
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*Redesign and overhaul of all chapters of the original Half-Life, including the Xen portion.
*Models now take advantage of increased polycount limits and normal mapping technology making deadly opponents and friendly coworkers appear more real.
+
*Models now take advantage of increased polycount limits and normal mapping technology making deadly opponents and friendly coworkers appear more real
*A completely original soundtrack and music library bringing Half-Life's themes and feelings to life in the new sounds engine built into the Source Engine
+
*An all-new face creation system that allows each character to have a unique, artist-created face
*Artifical Intelligence that will hunt you by sight and sound.
+
*A completely original soundtrack and music library bringing Half-Life's themes and feelings to life in the new sounds engine built into the Source Engine
*Normal, bump and specular maps built into textures giving flat surfaces a new, more dynamic look.
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*AI that will hunt you by sight and sound
*Co-operative mode, allowing you and your friends to play through Black Mesa: Source together.
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*Normal, bump and specular maps built into textures giving flat surfaces a new, more dynamic look
*The entire cast and characters that the world fell in love back together again for another shot at the gold.
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*A multiplayer mode allowing for deathmatch and team deathmatch experience with the complete Half-Life 1/Black Mesa arsenal at your disposal
*A multiplayer mode allowing for deathmatch and team deathmatch experience with the complete Half-Life 1/Black Mesa Arsenal at your disposal.
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*Steam Workshop implementation and full support for modders
*A priority on gameplay and immersion factors such as sounds, functionality and interaction.
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*Powerful Dynamic Lighting system
*Built by developers who's passion is seen through the quality of work.
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 +
==Releases==
 +
Black Mesa was released as a [[Source SDK Base 2007]] mod on the September 14, 2012. It can be downloaded from the many mirrors available on the official website. This version has received no further updates.
 +
 
 +
It was later released on game on [[Steam]] as an early access game on May 5th 2015.
 +
 
 +
The Steam version left early access with the 1.0 Update on March 6, 2020.
 +
 
 +
It's "finished state" is the 1.5 Update, being the "Definitive Edition" of Black Mesa. This was released on November 28, 2020.
  
 
==Media==
 
==Media==
 
<gallery>
 
<gallery>
Image:Mr7 am1.jpg|Anomalous Materials - click to enlarge
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Image:Black Mesa c1a0a.jpg|Black Mesa's lobby shows exactly how much detail the mod team puts into their environments
Image:Mr6 hud releasedheadcrabs.jpg|Black Mesa - click to enlarge
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Image:Black Mesa c1a2a.jpg|Black Mesa introduces all new particle effects to further enhance the visual fidelity of the mod
Image:Mr4_st1_rmdam.jpg|Surface Tension - click to enlarge
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Image:Black Mesa c1a2b.jpg|The Face Creation System gives the impression of many faces that aren't expensive to render
Image:Mr2 gargantua.jpg|Gargantua render - click to enlarge
 
 
</gallery>
 
</gallery>
 
==Updates==
 
''Special thanks goes out to HLFallout.net for allowing us to link to their news posts.''
 
* [http://www.blackmesasource.com/ "ModDB: Best Upcoming" -- News Update]
 
* [http://www.hlfallout.net/viewnews.php/8437/ "Unforeseen Consequences" -- Media Update]
 
* [http://www.hlfallout.net/comments.php?id=8382 "...looks like you're running late." Again -- Media Update]
 
* [http://www.hlfallout.net/comments.php?id=8376 "The Media... isn't here yet." -- News Update]
 
* [http://www.hlfallout.net/comments.php?id=8354 "First December Media!" -- Media Update]
 
* [http://www.blackmesasource.com/ "A Prelude to December" -- News Update]
 
* [http://www.blackmesasource.com/ "Updates, and an alpha!" -- News Update]
 
* [http://www.hlfallout.net/comments.php?id=8067/ "The Media Supply Lines Are Open" -- Media Update]
 
* [http://www.blackmesasource.com/ "...looks like you're running late." -- News Update]
 
* [http://www.blackmesasource.com/ "More Press & an Interview" -- News Update]
 
* [http://www.hlfallout.net/comments.php?id=7947/ "Media Release Number Three!" -- Media Update]
 
* [http://www.hlfallout.net/comments.php?id=7904 "STEAMPowered Spotlight & Happy Mother's Day" -- Media Update]
 
* [http://www.blackmesasource.com/ "E-Mail Issues" -- NewsUpdate]
 
* [http://www.hlfallout.net/comments.php?id=7849 "Media Release!" -- Media Update]
 
* [http://www.blackmesasource.com/ "Black Mesa: Source Continues On!" -- News Update]
 
* [http://www.blackmesasource.com/ "Website Javascript Bugs & Media" -- News Update]
 
* [http://www.hlfallout.net/comments.php?id=7787 "First Media Release" -- Media Update]
 
  
 
==External Links==
 
==External Links==
More information about Black Mesa (Source) can be seen at the following links:
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* [http://blackmesasource.com/ Official Website]
* [http://www.blackmesasource.com/ Official Website]
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* [http://forums.blackmesasource.com/ Official Forum Community]
* [http://forums.gamernode.com/forumdisplay.php?f=4692 Official Forum Community]
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* [http://blackmesa.gamebanana.com/ GameBanana Link]
* {{fpsbanana|12}}
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* [http://moddb.com/mods/black-mesa ModDB]
* {{moddb|4384}}
 
 
 
[[Category:HL2 Third Party Mods]]
 
<!-- BM:S features both sp and mp. -->
 
[[Category:Single Player Mods]]
 
[[Category:Multiplayer Mods]]
 

Latest revision as of 10:18, 22 July 2021

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Icon-Released.png

This mod for Source has been released! Download it now.

Black Mesa (Source) Black Mesa (Formerly known as Black Mesa: Source) is the Half-Life 2 total conversion that attempts to remaster the original Half-Life game. Utilising the Source engine to completely update and enhance the experience, Black Mesa throws you into the world that started the Half-Life continuum and introduced Dr. Gordon Freeman to the world as a gun-toting, bullet-dodging PhD. in theoretical physics.

Black Mesa was built and founded on the principle that Half-Life: Source did not do the original title enough credit, regardless of the true intentions laid out with the release of HL:S. Subsequently in November 2004, Black Mesa was founded and set out to reconstruct the original title, giving it the new environments, models, and abilities it deserved on the Source engine. This total conversion does not require Half-Life: Source installed on your system to play, only a working copy of the Source SDK Base 2007.

The Black Mesa Team

Black Mesa has brought together some very talented, professional and dedicated developers. From level design to modeling to conceptual art to programming, the skillset is very noticeable. With 30 members, the team behind Black Mesa is representative of a new age in third-party development. For a full up to date team roster, personal portfolios and job assignments, stop by the official Black Mesa website.

Features

The game features a branch of Source known as the "Black Mesa branch." It is a custom hybrid of several current branches of Source and includes many features from each. The BM branch SDK is planned to be released along with the game when it is completed.

  • Redesign and overhaul of all chapters of the original Half-Life, including the Xen portion.
  • Models now take advantage of increased polycount limits and normal mapping technology making deadly opponents and friendly coworkers appear more real
  • An all-new face creation system that allows each character to have a unique, artist-created face
  • A completely original soundtrack and music library bringing Half-Life's themes and feelings to life in the new sounds engine built into the Source Engine
  • AI that will hunt you by sight and sound
  • Normal, bump and specular maps built into textures giving flat surfaces a new, more dynamic look
  • A multiplayer mode allowing for deathmatch and team deathmatch experience with the complete Half-Life 1/Black Mesa arsenal at your disposal
  • Steam Workshop implementation and full support for modders
  • Powerful Dynamic Lighting system

Releases

Black Mesa was released as a Source SDK Base 2007 mod on the September 14, 2012. It can be downloaded from the many mirrors available on the official website. This version has received no further updates.

It was later released on game on Steam as an early access game on May 5th 2015.

The Steam version left early access with the 1.0 Update on March 6, 2020.

It's "finished state" is the 1.5 Update, being the "Definitive Edition" of Black Mesa. This was released on November 28, 2020.

Media

External Links