baseprojectile

From Valve Developer Community
Revision as of 15:15, 19 September 2018 by Pinsplash (talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

<Half-Life 2> baseprojectile is a point entity available in the Half-Life 2 series. It is a base class for sprite-based projectiles. It seems to have never been used for anything in Half-Life 2.

This entity should not be confused with CBaseProjectile, which is tied to proj_base.

In code, it is represented by class CBaseSpriteProjectile, defined in cbasespriteprojectile.cpp.