basehlcombatweapon

From Valve Developer Community
Revision as of 07:18, 6 August 2018 by Pinsplash (talk | contribs) (Created page with "{{ent not in fgd}} {{base point|basehlcombatweapon}} It is an invisible, non-functional weapon. Basically a coding template for creating new weapons. {{code class|CBaseHLComb...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search


basehlcombatweapon is a point entity available in all Source games. It is an invisible, non-functional weapon. Basically a coding template for creating new weapons.

In code, it is represented by class CBaseHLCombatWeapon, defined in basehlcombatweapon_shared.cpp.