BSP (Quake II)
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This page documents information about an engine not developed by Valve. This information is documented here because it has technical and/or historical relevance to Valve's engines.
BSP38 is the map format used by
Quake II.
Valve heavily modified the format to create Source 1's BSP format.
External links
- Quake 2 BSP File Format documentation by Max McGuire