Difference between revisions of "BSPSource"
From Valve Developer Community
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== External links == | == External links == | ||
+ | * [http://62.33.3.15/bspsrc/ BSPSource project page official mirror] - more information and download of the latest version (Working at 18:30 GMT+3 MSK Time Zone) | ||
* [http://ata4.info/bspsrc/ BSPSource project page] - more information and download of the latest version (Currently not working) | * [http://ata4.info/bspsrc/ BSPSource project page] - more information and download of the latest version (Currently not working) | ||
* [https://github.com/ata4/bspsrc BSPSource GitHub repository] | * [https://github.com/ata4/bspsrc BSPSource GitHub repository] |
Revision as of 05:09, 25 October 2016
BSPSource is a VMEX-based map decompiler for the Source engine. It converts BSP format files back into VMF format maps that can be loaded into Hammer. Support has been extended to newer Source engine games, such as

![[Portal 2]](/w/images/7/77/Portal2-16px.png)
New features include:
- Extracting the embedded ZIP file
- BSP analysis
- Support for processing multiple files at once.
- Convenient file Drag 'n' Drop
- Much more!

See also
External links
- BSPSource project page official mirror - more information and download of the latest version (Working at 18:30 GMT+3 MSK Time Zone)
- BSPSource project page - more information and download of the latest version (Currently not working)
- BSPSource GitHub repository
- BSPSource v.1.3.21 Download @ TheRaZZeRApp
- BSPSource v.1.3.21 Download @ Google Drive