Difference between revisions of "Artifact"

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{{Artifact}}'''Artifact''' is a trading card game developed by [[Valve]], similar to games such as Hearthstone. It's made in the [[Source 2]] engine, similar to [[Dota 2]], which Artifact was based on.
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{{Artifact}}'''Artifact''' is a trading card game developed by [[Valve]] in collaboration with [[Wikipedia:Richard Garfield|Richard Garfield]], similar to games such as Magic: The Gathering and Hearthstone. It's made in the [[Source 2]] engine, similar to [[Dota 2]], which Artifact was based on.
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[[File:artifactgameplay01.png|thumbnail| Screenshot of an Artifact-Match during "Buy Phase"]]
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===History===
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The game was announced at The International 2017 and released on November 28, 2018. It was praised for its gameplay and visual style, but panned for its monetization scheme, which some users considered to be pay-to-win. Due to feedback and a sharply declining player based, [[Valve]] announced roughly five months after launch that they would rework the game to address its underlying issues in a [https://playartifact.com/news/1819924505115920089?l=english| blog post]. Artifact's main designer, Richard Garfield, who had since been layed off by Valve, believed that the game could be saved but he "wasn't interested in doing damage control."
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===Features===
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*Running on Valve's new engine, [[Source 2]].
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*Direct integration with the Steam Marketplace.
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*A [https://github.com/ValveSoftware/ArtifactDeckCode/blob/master/README.md| Deck Code API] allowing users to share deck codes amongst each other.
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*Planned mobile support.
  
 
[[Category:Valve Games]]
 
[[Category:Valve Games]]

Revision as of 10:02, 16 November 2019


<Artifact>Artifact is a trading card game developed by Valve in collaboration with Richard Garfield, similar to games such as Magic: The Gathering and Hearthstone. It's made in the Source 2 engine, similar to Dota 2, which Artifact was based on.

Screenshot of an Artifact-Match during "Buy Phase"

History

The game was announced at The International 2017 and released on November 28, 2018. It was praised for its gameplay and visual style, but panned for its monetization scheme, which some users considered to be pay-to-win. Due to feedback and a sharply declining player based, Valve announced roughly five months after launch that they would rework the game to address its underlying issues in a blog post. Artifact's main designer, Richard Garfield, who had since been layed off by Valve, believed that the game could be saved but he "wasn't interested in doing damage control."

Features

  • Running on Valve's new engine, Source 2.
  • Direct integration with the Steam Marketplace.
  • A Deck Code API allowing users to share deck codes amongst each other.
  • Planned mobile support.