From Valve Developer Community
Revision as of 22:52, 5 August 2018 by Pinsplash (talk | contribs) (Created page with "{{ent not in fgd}} {{distinguish|rpg_missile}} ''(Which comes from the rocket launcher.)'' {{hl2 point|apc_missile}} These are the missiles shot by {{ent|prop_vehicle_apc}}s....")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Not to be confused with rpg_missile. (Which comes from the rocket launcher.)<Half-Life 2> apc_missile is a point entity available in the Half-Life 2 series. These are the missiles shot by prop_vehicle_apcs. It's advised to not attempt to use this directly, as they will not home towards a target on their own (they may try in some cases, but the results are buggy).

In code, it is represented by class CAPCMissile, defined in weapon_rpg.cpp.