apc_missile

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Not to be confused with rpg_missile. (Which comes from the rocket launcher.)<Half-Life 2> apc_missile is a point entity available in the Half-Life 2 series. These are the missiles shot by prop_vehicle_apcs. It's advised to not attempt to use this directly, as they will not home towards a target on their own (they may try in some cases, but the results are buggy).

In code, it is represented by class CAPCMissile, defined in weapon_rpg.cpp.