From Valve Developer Community
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− | {{delete|Little purpose/quality in article; the "aggressive" core is already spawnable in {{Game link|Portal}} via {{ent|prop_glados_core}}}}
| + | #REDIRECT [[prop_glados_core]] |
− | you know the anger core from portal 1 right well this shows you how to recreate it.
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− | ==making the shell==
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− | make a prop_dynamic with the model personality_sphere_skins.mdl
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− | and set the default animation to sphere_shiver_all
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− | then make another prop_dynamic and set the model to personality_sphere_angry.mdl and make the default animation angry
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− | then jam them both together
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− | ==making it a pickup==
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− | create a prop physics that will fit inside the core
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− | and a logic auto with outputs so that you can collide with it
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− | then make the parent of the prop_dynamics to the prop physics.
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Latest revision as of 09:46, 4 September 2020