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ammo_9mmbox

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ammo_9mmbox is a point entity available in Half-Life Half-Life, Half-Life: Opposing Force Half-Life: Opposing Force, and Half-Life: Blue Shift Half-Life: Blue Shift.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{Half-Life}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to something like GoldSrc.
  • The {{{game1}}} parameter is inconsistent with the name defined by the {{Half-Life: Opposing Force}} template. This can most likely be fixed by setting the value of the {{{game1}}} parameter to something like GoldSrc.
  • The {{{game2}}} parameter is inconsistent with the name defined by the {{Half-Life: Blue Shift}} template. This can most likely be fixed by setting the value of the {{{game2}}} parameter to something like GoldSrc.
  • The {{{engine}}} parameter is inconsistent with the name defined by the {{GoldSrc}} template. This can most likely be fixed by setting the value of the {{{engine}}} parameter to something like GoldSrc.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

Ammo used for the weapon_9mmAR and weapon_9mmhandgun weapons.

Key values

Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Delay before trigger (delay) <integer>
Delay in seconds before firing the targeted entity.
Killtarget (killtarget) <targetname>
Entity to remove when activated.

Flags

  • 2048  : "Not in Deathmatch"