The $staticprop QC command specifies that the model being compiled does not have any moving parts.
$staticprop does apply several useful optimisations to the model, so it should be used whenever possible:
- It collapses all bones in the model into a single, rigid bone; so do not use for models with skeletal animation or ragdoll behavior.
- VRAD will use the object's collision model when calculating Lightmaps.
- To do: Other?
QC syntax example
$modelname "weapons/shell.mdl" $staticprop $cdmaterials "models/weapons/" $body shell "shell-ref.smd" $sequence idle "shell-idle.smd" // A default animation is still required
Note how the command does not accept any parameters.