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Revision as of 13:27, 17 May 2021 by The Whale Man (talk | contribs) (Added note, in order for screen align to work the prop needs a material proxy.)
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Sets a bone to automatically realign its orientation to the screen.

Bug.png Bug: Does not work in Source 2013 despite studiomdl accepting this parameter


$screenalign <bone name> <"sphere" or "cylinder">


The model's material must have a material proxy! Having no material proxy will show it working properly in hammer, but it will appear static in game.