Difference between revisions of "$opaque"

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(Added category tag)
(Syntax: Code block for easy reading)
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== Syntax ==
 
== Syntax ==
$opaque
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<pre>$opaque</pre>
  
 
[[Category:QC Commands|o]]
 
[[Category:QC Commands|o]]

Revision as of 04:33, 15 June 2019

Causes the model to be assumed to be opaque with respect to its sorting against all other objects in the scene. Use this in cases where only a small portion of the model is translucent (hair, eyes, glasses, etc.) so if there are any sorting issues, it won’t matter.

Syntax

$opaque

See Also

  • $mostlyopaque - Similar command for models that have translucent materials.