Difference between revisions of "$masks2"

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'''$masks2''' is a [[material]] [[shader]] parameter available in {{csgo}} [[Counter-Strike: Global Offensive]] based Source version, available for the "character" shader.
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There are two masks the #1 and #2 mask available in the [[Texture Mask|MasksTexture]].
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The '''$masks2''' texture contains the following:
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* '''Red channel:''' [[Specular mask]]
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* '''Green channel:''' [[$rimlight|Rimlight]] mask
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* '''Blue channel:''' [[Base Tint|Base Tint mask]]
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* '''Alpha channel:''' [[Specular]] exponent
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[[Category:List of Shader Parameters|M]]

Revision as of 05:53, 3 August 2020

$masks2 is a material shader parameter available in Counter-Strike: Global Offensive Counter-Strike: Global Offensive based Source version, available for the "character" shader.

There are two masks the #1 and #2 mask available in the MasksTexture.

The $masks2 texture contains the following: