Difference between revisions of "$bumpmap2"

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#REDIRECT [[$bumpmap]]
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==Usage==
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* '''Use in conjunction with [[$bumpmap]] for blending materials on [[Displacement]] surfaces with the [[WorldTwoTextureBlend]] shader.'''
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* The percentage blend of each of the two textures is defined by alpha painting in Hammer.
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* This is the Normalmap equivalent of [[$basetexture2]].
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* See [[Displacement]] for further information.
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==Available values==
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===$bumpmap2===
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"$bumpmap" "Path/NormalMapA"
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"$bumpmap2" "Path/NormalMapB"
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* dx9
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====$bumpmapframe2====
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"$bumpmapframe2" ?
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* dx9
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* Used with [[$bumpmap2]]
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* ?
  
 
[[Category:List of Shader Parameters]]
 
[[Category:List of Shader Parameters]]
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[[Category:VMT Texture Reference]]

Revision as of 21:24, 11 November 2007

Usage

Available values

$bumpmap2

"$bumpmap" "Path/NormalMapA" 
"$bumpmap2" "Path/NormalMapB" 
  • dx9


$bumpmapframe2

"$bumpmapframe2" ?
  • dx9
  • Used with $bumpmap2
  •  ?