Difference between revisions of "$bumpmap2"

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m (Usage: Wrote correct shader.)
(become redir)
 
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==Usage==
+
#redirect [[$bumpmap]]
* '''Use in conjunction with [[$bumpmap]] to specify a second Normalmap VTF for blending materials on [[Displacement]] surfaces with the [[WorldVertexTransition]] shader.'''
 
* The percentage blend of each of the two textures is defined by alpha painting in Hammer.
 
* This is the Normalmap equivalent of [[$basetexture2]].
 
* See [[Displacement]] for further information.
 
 
 
==Available values==
 
 
 
===$bumpmap2===
 
"$bumpmap2" "Path/NormalmapB"
 
* Specifies the [[VTF]] to use as the second Normalmap; eg <code>NormalmapB.vtf</code>
 
* dx9
 
 
 
 
 
====$bumpmapframe2====
 
"$bumpmapframe2" ?
 
* dx9
 
* Used with [[$bumpmap2]]
 
* ?
 
 
 
[[Category:List of Shader Parameters]]
 
[[Category:VMT Texture Reference]]
 

Latest revision as of 10:59, 10 July 2008

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