Difference between revisions of "$bumpmap2"

From Valve Developer Community
Jump to: navigation, search
(become redir)
(One intermediate revision by one other user not shown)
Line 1: Line 1:
#redirect [[$bumpmap]]
* '''Use in conjunction with [[$bumpmap]] to specify a second Normalmap VTF for blending materials on [[Displacement]] surfaces with the [[WorldTwoTextureBlend]] shader.'''
* The percentage blend of each of the two textures is defined by alpha painting in Hammer.
* This is the Normalmap equivalent of [[$basetexture2]].
* See [[Displacement]] for further information.
==Available values==
"$bumpmap2" "Path/NormalmapB"
* Specifies the [[VTF]] to use as the second Normalmap; eg <code>NormalmapB.vtf</code>
* dx9
"$bumpmapframe2" ?
* dx9
* Used with [[$bumpmap2]]
* ?
[[Category:List of Shader Parameters]]
[[Category:VMT Texture Reference]]

Latest revision as of 10:59, 10 July 2008

Redirect to: