Fixing CSGO particle editor
This page will go over how to make Particle Editor functionable.
Bug: Custom materials will not load unless you precache them by loading up a map. [todo tested in?]
Bug: Attempting to access the scoreboard when the engine viewport is active and the particle editor also in view will cause the game to become unresponsive and a restart is required. [todo tested in?]
Warning: Unstable, may crash. Save often!
Preface
- This page does not go over how to make custom particles appear in game.
- This page only shows to fix the Particle Editor tool itself.
Tip: To make particles appear in game you need to install Particle Precache Plugin and add
-insecure
in launch options to precache the particles.The Issue
- Counter-Strike: Global Offensive Particle Editor is a direct port of the Source Filmmaker Particle Editor.
- This version has a check while loading the file. If the PCF file doesn't have
/game/
folder in its full path then it will error out, resulting not being able to open any file.
- It is also missing few translation files so most of the UI is using raw translation keywords.
The Fix
- Download this .zip (Patched .dll by xen#2982) which contains a patched pet_fix.dll so the whole game folder check is skipped, it also contains the necessary resource files for the Particle Editor.
- Simply drop both folders in your
Counter-Strike Global Offensive
folder and it will put the files in correct place.
How to open the Particle Editor
- Add
outline
to your game launch options. - If Particle Editor is not already open, either use the drop down Tools menu to switch from vmt Editor to Particle Editor or type
outline
in console.