env_shake
Class hierarchy |
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CShake |
effects.cpp
|
env_shake
is a point entity available in all GoldSrc games. it shakes the screens of players for some duration.
Key Values
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
- Amplitude (0-16)
(amplitude)
<string> - How far away from the normal position the camera will wobble. Should be a range between 0 and 16.
- Effect Radius
(radius)
<string> - The radius around this entity in which to affect players.
- Duration (seconds)
(duration)
<string> - The length of time in which to shake the player's screens.
- 0.1 = jerk, 255.0 = rumble
(frequency)
<string> - How many times per second to change the direction of the camera wobble. 40 is generally enough; values higher are hardly distinguishable.
Flags
GlobalShake : [1]