Template:This is a/sandbox/doc
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Note:Previews are placed in full-width rows for better readability.
Parameters and Examples
*: Necessary parameters.
| Parameter | Description | Example |
|---|---|---|
*{{{1}}}
|
The type of the object need to describe. The following types are available: Entities:
Console Variables, Commands, QC Commands:
Miscellaneous:
console variable). |
|
This is a incredible entity available in all
| ||
{{{shader}}}{{{shader1}}}~{{{shader5}}}
|
The shader that a parameter is in (only works if {{{1}}} is equal to shader parameter). Extra parameters allow you to specify multiple shaders.
|
|
$lightmap is a material shader parameter for the VertexLitGeneric shader available in | ||
{{{dx}}}
|
Add DirectX levels inline text.
Available versions:
|
|
$lightwarptexture (DX8) is a material shader parameter for the VertexLitGeneric shader available in all $lightwarptexture (DX9 SM2) is a material shader parameter for the VertexLitGeneric shader available in all $lightwarptexture (DX9+ SM3) is a material shader parameter for the VertexLitGeneric shader available in all | ||
{{{engine}}}{{{engine1}}}{{{engine2}}}
|
Which engine the subject belongs to.
{{{engine1}}} (secondary engine) and {{{engine2}}} (tertiary engine) with {{{engine}}} (primary engine) at the same time. |
|
{{{except}}}
|
This is available in all other games except this one. {{{game}}}. |
|
{{{since}}}
|
This is available since this game. {{{game}}}. |
|
{{{name}}}
|
The name of the subject. It will change the title of a page. If unspecified, the sentence will just refer to the subject as "this." | |
{{{this}}}
|
If set to 0, false, etc. then the sentence will not start with the word "this." Has no effect if {{{name}}} has been specified. | |
{{{series}}}
|
The series that the subject is available in. | |
{{{game}}}
|
The game that the subject is available in. {{{series}}}.hl2 instead of Half-Life 2), otherwise the page will be added to Category:Hl2 point entities instead of Category:Half-Life 2 point entities. |
|
This is a path entity available in
| ||
{{{notitlechange}}}
|
You can prevent title-changing from the template by using this parameter. Used in the /doc page.
|
|
{{{internal}}}
|
If enabled, "cut" will be displayed before "entity" and a category will be added to the page. | |
{{{semi-internal}}}
|
If enabled, "cut" will be displayed before "entity" and a category will be added to the page. | |
{{{cut}}}
|
If enabled, "cut" will be displayed before "(internal) ... entity" and a category will be added to the page. | |
{{{sprite}}}
|
The icon of the entity:
|
|
{{{icon}}}
|
Make the game icon appear left-aligned.
|
|
{{{name1}}} ~ {{{name5}}}
|
If the entity name is similar to another entity and functions the same, like terrorist_team_intro and counterterrorist_team_intro, use these parameters. {{{name1}}}, the style of the template will be changed. The {{{name}}} is necessary for displaying the first name. |
|
terrorist_team_intro and counterterrorist_team_intro are point entities available in | ||
{{{game1}}} ~ {{{game5}}}
|
If this is available in multiple games, use these parameters to describe. {{{game1}}}, the style of the template will be changed. The {{{game}}} is necessary for displaying the first game.{{{series}}}.hl2 instead of Half-Life 2), otherwise the page will be added to Category:Hl2 point entities instead of Category:Half-Life 2 point entities. |
|
This is a point entity available in
| ||
{{{nocat}}}
|
Don't place any categories. | |
| N/A | ||
{{{no-non-int}}}
|
Don't place it in Category:Non-internal {{{in|}}} entities. | |
| N/A | ||
{{{except-multi}}}
|
Similar to {{{except}}}, but can specify multiple games simultaneously. |
|
