Point posecontroller
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Template:Base point It controls a pose parameter of a prop and cycles the pose clientside.


Keyvalues
Fix:Change the keyvalue type from
string
totarget_destination
in the FGD.
- Pose Parameter Value ([todo internal name (i)]) <float>
- Normalized value for the pose parameter from 0.0 and 1.0 (maps to min and max range).

Pose Paramater Value
suffers from rounding or overflow errors. [todo tested in ?]- Clarify: What effect does this have?
Workaround:Apparently, constantly setting a new value using
SetPoseValue
can be used as a workaround.
- Interpolation Time ([todo internal name (i)]) <float>
- Number of seconds (0.0 to 10.0) for client to match absolute pose values.

- Should wrap from 0.0 to 1.0 when interpolating. ([todo internal name (i)]) <boolean>
- If set, wrap from 0.0 to 1.0 when interpolating.
- Frequency Modulation Type ([todo internal name (i)]) <choices>
- Control the way the interpolation blends between the poses.
Value Description 0
None 1
Sine 2
Square 3
Triangle 4
Sawtooth 5
Noise
- Frequency Modulation Time Offset ([todo internal name (i)]) <float>
- Modulation time offset from -1.0f to 1.0.
- Frequency Modulation Rate ([todo internal name (i)]) <float>
- Modulation cycles per second from -10.0f to 10.0.
- Frequency Modulation Amplitude ([todo internal name (i)]) <float>
- Modulation extents from 0.0f to 10.0.
Inputs
- SetPoseParameterName <string >
- Sets the pose parameter to control.
- SetPoseValue <float >
- Set the pose parameter to a normalized value between 0.0 and 1.0 (maps to min and max range).
- SetInterpolationTime <float >
- Set the interpolation time to a number of seconds between 0.0 and 10.0.
- SetCycleFrequency <float >
- Set the pose parameter's base cycles per second from -10.0f to 10.0.
- SetFModType <integer >
- Set the type of frequency modulation.
- SetFModTimeOffset <float >
- Set the modulation time offset from -1.0f to 1.0.
- SetFModRate <float >
- Set the modulation cycles per second from -10.0f to 10.0.
- SetFModAmplitude <float >
- Set the modulation extents from 0.0f to 10.0.
- RandomizeFMod <float >
- Randomize the frequency modulation by an extremeness of 0.0 to 1.0.
- GetFMod
- Outputs the current modulation settings in console. !FGD