Multi manager (Half-Life: Source): Difference between revisions

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(seems that there is convention to use kv lowercase on goldsrc entities and KV uppercase elsewhere)
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==Key Values==
==Key Values==
{{KV Targetname}}
{{KV Targetname}}
{{kv|Wait|intn=wait|float|deprecated=1|Unused.}}
{{KV|Wait|intn=wait|float|deprecated=1|Unused.}}


== Inputs ==
== Inputs ==

Revision as of 05:39, 12 September 2024

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C++ Class hierarchy
CMultiManager
CPointEntity
CBaseEntity
C++ hl1/hl1_ents.cpp
Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
It has since been deprecated by: logic_relay.
Multi manager.png

multi_manager is a point entity available in Half-Life: Source Half-Life: Source.

Deprecated entity from GoldSrc GoldSrc, replaced by logic_relay in Source Source.

Icon-Important.pngImportant:This entity counts as an edict; use logic_relay instead.

Key Values

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Wait (wait) <float> Obsolete
Deprecated.
Unused.

Inputs

Trigger <void>
Fire this entity's outputs.

Outputs

OnTrigger <void>
Fired when this entity receives the Trigger input.

See Also