BSP (Quake II): Difference between revisions
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{{ | {{LanguageBar}} | ||
{{subpage|[[BSP]]}}{{quake2 topicon}} | |||
{{tabs|BSP|quake=1|quake2=1|goldsrc=1|source=1}} | |||
{{stub}}{{cleanup}} {{non-valve engine|engine}} | {{stub}}{{cleanup}} {{non-valve engine|engine}} | ||
'''BSP38''' is the map format used by {{quake2|4.1}}. | '''BSP38''' is the map format used by {{quake2|4.1}}. | ||
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== External links == | == External links == | ||
* [https://www.flipcode.com/archives/Quake_2_BSP_File_Format.shtml Quake 2 BSP File Format] documentation by Max McGuire | * [https://www.flipcode.com/archives/Quake_2_BSP_File_Format.shtml Quake 2 BSP File Format] documentation by Max McGuire | ||
[[Category:File formats]] | |||
[[Category:Source 1 Technical]] | |||
Revision as of 04:52, 12 July 2024
<BSP
This article or section needs to be cleaned up to conform to a higher standard of quality.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
This page documents information about an engine not developed by Valve. This information is documented here because it has technical and/or historical relevance to Valve's engines.
BSP38 is the map format used by
Quake II.
Valve heavily modified the format to create Source 1's BSP format.
External links
- Quake 2 BSP File Format documentation by Max McGuire