VIDE: Difference between revisions

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{{SoftwareBox
{{SoftwareBox
| title = VIDE [[File:multi_manager_notext.png|16px]]
| title = {{vide|4}}
| developer = riintouge
| developer = riintouge
| initial_release = Dec 25, 2009
| initial_release = Dec 25, 2009

Latest revision as of 04:00, 1 November 2025

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Developer(s)
riintouge
Initial release
Dec 25, 2009
Stable release
Feb 27, 2013
(0.45b)
Written in
C++
Operating system
Windows
Type
Mod tool
Target engine(s)
Source
Distribution
Freeware
Website
Version
0.45b
VIDE in use.

VIDE VIDE, or the Valve IDE, is a third-party tool used by Source developers and mappers. Its primary feature is the embedding of custom content into a .bsp map file and features a mass VTF/VMT editor.

Features

  • Hammer Splitter Editor
  • Package Viewer (equivalent to GCFScape GCFScape)
  • Particle Editor
  • VBSP Editor
  • VMT Editor
  • Mass VMT Editor
  • VTF Editor (equivalent to VTFEdit VTFEdit)
  • Mass VTF Editor
  • BSP Info
  • Entity Lump Editor (equivalent to Entspy)
  • Pakfile Lump Editor (equivalent to Pakrat)

Tutorial

There is a tutorial by TopHATTWaffle on his website, here.

Download

Bugs

Icon-Bug.pngBug:Automatic scan doesn't add custom decals.  [todo tested in ?]
Icon-Bug.pngBug:point_message texts are treated as sounds by automatic scan. This bug can cause VIDE trying to pack sounds that don't exist!  [todo tested in ?]
Icon-Bug.pngBug:Sometimes textures used as $refracttinttexture aren't added by automatic scan.  [todo tested in ?]
Icon-Bug.pngBug:BSPs which have compressed will fail to load in VIDE, and need to be decompressed with BSPZIP first.
Icon-Bug.pngBug:The CRC resource is not correctly edited or stripped when using the VTF Editor. Resaving a VTF which contains a CRC will result in a corrupted file!.
Note.pngNote:The file is sometimes still salvageable if this happens[Clarify].

See also