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Target cdaudio (Source): Difference between revisions

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{{TabsBar|main=gs|base=target cdaudio}}
{{TabsBar|main=target_cdaudio}}
{{CD|CTargetCDAudioRep|file1=controlentities.cpp}}
{{CD|CTargetCDAudioRep|file1=controlentities.cpp}}
{{obsolete|replacement={{ent|ambient_generic}}}}
{{obsolete|replacement={{ent|ambient_generic}}}}

Revision as of 08:05, 29 April 2025

edit
C++ Class hierarchy
CTargetCDAudioRep
CPointEntity
CBaseEntity
C++ controlentities.cpp
Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
It has since been deprecated by: ambient_generic.

target_cdaudio is a logical entity available in all Source Source games. A leftover from GoldSrc GoldSrc, it calls a nonexistent cd console command, and as such is nonfunctional. Use ambient_generic instead.

Keyvalues

CD track to play (track) <integer choices>
Range -1 to 30. Setting to -1 would stop the current CD track.

Inputs

ChangeCDTrack
Would play the specified CD track from track when fired.

See also