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File:Dispverts inhl2.jpg
Dispverts_inhl2.jpg (600 × 450 pixels, file size: 86 KB, MIME type: image/jpeg)
Displacement Mesh allowed_verts example image: In Half Life 2
On its own this image is not special. However, if you look at this pair of displacement maps in Hammer you'll see that it "should" have a gaping hole, but due to allowed_verts disabling the vertex that causes the hole, the hole is stitched up by the game.
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 11:19, 1 November 2006 | ![]() | 600 × 450 (86 KB) | Kateye (talk | contribs) | Displacement Mesh allowed_verts example image: In Half Life 2 |
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