func_instance_origin
This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.
This entity is fixed in Slammin' Source Map Tools
func_instance_origin
is an internal point entity available in all Source games since Portal 2. The entity is supposed to set the center of an instance for placement and rotation, but it appears to have only been partially implemented. The entity will affect the positioning of the instance in Hammer, but the bounding box isn't updated to match, and it has no effect in the compiled map; the instance will be placed with the center of the VMF as the origin as usual.
Note:This is an internal entity. When the map is compiled by VBSP it is processed and then removed: it does not exist when the map is running.
Todo: VBSP is if fact processing and removing the entity (as indicated by the lack of any unknown entity errors in-game), but doesn't seem to actually be doing anything with it. Maybe the entity can be made to work somehow?
See also
- func_instance
- func_instance_parms - Entity to control parameters within instances.
- func_instance_io_proxy - Entity that is used as a proxy for entity I/O within instances.